If the Widow Mine sustains crippling damage to any of its systems, an advanced heuristics recovery algorithm quickly begins the process of determining what’s the best course of action to restore operative efficiency. After executing multiple simulated scenarios, the simple onboard AI reroutes power from affected systems and reprograms the unit’s behavioral patterns to either allow it to complete its mission, or return home for repairs.
Widow Mines have short range missiles that pack a fragmentation warhead—delivering superheated shrapnel to the target and the adjacent area on detonation. The missiles are assembled in an automated manufacturing plant located in the “thorax” of the unit. These robotic crawlers have been used in diverse scenarios: perimeter defense, tactical ambushes, and political assassinations. An apocryphal record even attests to a single Widow Mine killing a corrupt colonial Magistrate and his entourage of like-minded officials by destroying the dining room they were in.
These arachnid machines were inspired by Zerg burrowers, and built around a modified version of the Spider Mine
. Field tests revealed that the burrowing capabilities of the Widow Mine could be improved at a nominal cost. The addition of Neosteel Carbide tips, and sonic oscillators that allow each leg to vibrate independently at high speeds, significantly reduced burrow times. The enhanced claws have seen much use in “Mine Fighting”, a popular—and illegal—sport that pits two of these robots against each other for credits and glory.
After numerous friendly fire incidents, Widow Mines were outfitted with a powerful friend or foe identification system, which is loosely based on the operative algorithms present in all Crucio smart shells manufactured by LarsCorp. Initially, the system worked as intended, but it didn’t take long for casualty rates to rise once again.