Repair 1,000 life on allied units or structures in a single Melee game.
Destroy 10 cloaked or burrowed units in a single Melee game.
Kill 50 supply worth of units within 15 seconds in a Melee game.
Attack for 20 seconds with no counterattacks in an Unranked or Ranked game.
Finish a Qualification Round with an undefeated record.