Warp in 100 units with Warp Gates in an Unranked or Ranked game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Destroy 20 units with a single High Templar in a Melee game.
Capture 50 enemy units in a single Vortex in a Melee game.
Expand during the first 225 seconds of a Melee game.