Destroy 20 units with a single High Templar in a Melee game.
Capture 50 enemy units in a single Vortex in a Melee game.
Absorb 1,000 damage with hallucinations in an Unranked or Ranked game.
Control 15 hallucinations at once in a Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.