Hold a Xel’Naga Tower for 5 consecutive minutes in an Unranked or Ranked game.
Use Blink to save a Stalker in a Melee game.
Capture 50 enemy units in a single Vortex in a Melee game.
Destroy 20 units with a single High Templar in a Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.