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Destroy 20 units with a single High Templar in a Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Absorb 1,000 damage with hallucinations in an Unranked or Ranked game.
Using Warp Prisms, warp in 50 units in a single Melee game.
Control 15 hallucinations at once in a Melee game.