Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Absorb 1,000 damage with hallucinations in an Unranked or Ranked game.
Finish a Qualification Round with an undefeated record.
Control 15 hallucinations at once in a Melee game.
Deplete 10 Rich Mineral Fields in a single Melee game.