Win 5 1v1 Unranked or Ranked games in a row.
Expand during the first 225 seconds of a Melee game.
Kill 50 supply worth of units within 15 seconds in a Melee game.
Heal 5,000 life with Medivacs in an Unranked or Ranked game.
Repair 1,000 life on allied units or structures in a single Melee game.