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Absorb 1,000 damage with hallucinations in an Unranked or Ranked game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Control 15 hallucinations at once in a Melee game.
Warp in 5 Zealots during the first 250 seconds of a single Melee game.
Attack for 20 seconds with no counterattacks in an Unranked or Ranked game.