Finish a Qualification Round with an undefeated record.
Destroy 20 units with a single High Templar in a Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Kill 50 supply worth of units within 15 seconds in a Melee game.
Using Warp Prisms, warp in 50 units in a single Melee game.