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Destroy 20 units with a single High Templar in a Melee game.
Warp in 100 units with Warp Gates in an Unranked or Ranked game.
Hold a Xel’Naga Tower for 5 consecutive minutes in an Unranked or Ranked game.
Attack for 20 seconds with no counterattacks in an Unranked or Ranked game.
Cancel construction of a structure that is being destroyed by an opponent in a Melee game.