Capture 50 enemy units in a single Vortex in a Melee game.
Destroy 20 units with a single High Templar in a Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in a League game.
Destroy 10 cloaked or burrowed units in a single Melee game.
Absorb 1,000 damage with hallucinations in a single League game.