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Destroy a fully loaded transport in an Unranked or Ranked game.
Kill 50 supply worth of units within 15 seconds in a Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Destroy 40 units with a single unit in an Unranked or Ranked game.
Expand during the first 225 seconds of a Melee game.