Destroy 20 units with a single High Templar in a Melee game.
Expand during the first 225 seconds of a Melee game.
Have 21 Zerg units morphing simultaneously in an Unranked or Ranked game.
Kill 50 supply worth of units within 15 seconds in a Melee game.
Regenerate 500 life on a single Roach without taking friendly fire in an Unranked or Ranked game.