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Warp in 5 Zealots during the first 250 seconds of a single Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Absorb 1,000 damage with hallucinations in an Unranked or Ranked game.
Kill 50 supply worth of units within 15 seconds in a Melee game.
Destroy 40 units with a single unit in an Unranked or Ranked game.