Kill 50 supply worth of units within 15 seconds in a Melee game.
Finish a Qualification Round with an undefeated record.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Absorb 1,000 damage with hallucinations in an Unranked or Ranked game.
Destroy 20 units with a single High Templar in a Melee game.