Finish a Qualification Round with an undefeated record.
Control 15 hallucinations at once in a Melee game.
Absorb 1,000 damage with hallucinations in an Unranked or Ranked game.
Warp in 100 units with Warp Gates in an Unranked or Ranked game.
Destroy 20 units with a single High Templar in a Melee game.