Updated Combat Resurrection Design

The design for combat resurrection effects has changed a good deal for Cataclysm, and we want to make sure players are clear on how spells like Rebirth and Create Soulstone now function. Rebirth has a 10-minute cooldown and Create Soulstone has a 15-minute cooldown. On raid boss encounters, you can only use one of these combat resurrection spells (so one Rebirth or one Soulstone) per attempt for 10-player raids. For 25-player raids you can use three forms of combat resurrection per raid boss attempt (so three of any combination of Rebirth and Soulstone). The count is incremented as soon as a player accepts a resurrection, so one can always choose not to accept if he or she wants someone else to get the resurrection instead. There is no equivalent of the Sated debuff (which tracks Bloodlust/Heroism usage), but you will get an error message if you try to resurrect too many players, and we might add tracking to our raid interface if there is demand for it. Outside of raid content, you can use as many battle resurrections as you have available.
For those of you currently participating in the World of Warcraft: Cataclysm beta test, please note that this functionality may not be fully implemented as of yet. If you notice combat resurrections are not currently functioning as explained here, this is just a heads-up about the updated design intent behind them.

Frostmane
Magtheridon
Frostmane
Eonar
Bloodscalp
Bonechewer
Kil'jaeden
Doomhammer
How is this fair at all for soulstone.
Silver Hand
On that note though, I hope it does make people pay more attention to how they died as there are now *limited* continues. Plus... this should keep raids from stacking locks and druids strictly due to the fact we can rez in combat.
Nagrand
and all you can say is "interesting change".... I think it makes it boring.
besides, if that damned druid res's someone after I soulstone myself cause the raid was failing what the hell am I s'posed to do then? I gotta walk back before I ragequit!
Crushridge
I like the this new implementation because it supports party's without rezs, or lack there of. I hated the fact we couldn't rez for the next fight since rebirth was already used in the last fight... so 30 min CD is not fun. 10m CD but only one use during fights is fine by me.
Blackrock
Eonar
Stormrage
Drenden
Dark Iron
Saurfang
Norgannon
Tichondrius
Executus
Cairne
Borean Tundra
Korialstrasz
First off resto druids got buffed not nerfed. I highly dout you know how to balance games, You get Alot for you're $$ worth. How many other games give FREE DLC??? You are not a rainbow of pure indivdualism, you're 15$ a months is no more then my 15$ a month. I Like that they are making CaT Harder, Woltk was Boring as all hell. so get over you're self.
Frostmane
Aman'Thul
Tichondrius
Doomhammer
Madoran
Garithos
Doomhammer
Malorne
Blackwing Lair
Jubei'Thos
Also, giving warlocks a combat rez with soulstone will be good, many will call it homogenization of the classes, but i think increasing the chances you have a combat rez will help.
Stonemaul
Blackwing Lair
Vek'nilash
I don't want to be a priest......I am a druid...please blizz stop making all classes the same. I like my druid uniqueness. Give me back my treeform too.
Stormrage
Earthen Ring
Burning Legion
Ghostlands