Luck of the Draw Buff

Luck of the Draw Buff

In case you aren't already aware, Luck of the Draw is the name of the buff you get for grouping with random people using Dungeon Finder. It currently provides a 5% buff to damage, healing, and health if you have at least one random player in your group. With patch 4.0.6, we are increasing this buff to 5% damage, healing, and health per random player, up to a maximum of 15%.

In the process of working on this change we actually discovered that the Luck of the Draw buff has not been working in Cataclysm at all, save for a few specific dungeons. This means that the difficulty in almost all normal and Heroic dungeons for those using the Dungeon Finder tool was higher than expected. Still, with that issue corrected in 4.0.6, we feel the bump up to 15% for three or more random players found through the Dungeon Finder is a necessary change.

The intent of Luck of the Draw is to help make up for the lack of coordination, communication, and familiarity that pick up groups suffer relative to organized groups of guild members and friends. Cataclysm dungeons, especially on Heroic mode, are quite challenging and ask for more group organization than the Wrath of the Lich King dungeons did. Therefore, Luck of the Draw became relatively weaker in Cataclysm. I'm painting the picture with unfairly large brush strokes here, but in general, Heroic dungeons are of appropriate difficulty for organized groups, but just brutal on Dungeon Finder groups. Players wonder, and rightly so, why Dungeon Finder supports Cataclysm Heroic dungeons at all when the chance of success is so low.

We think buffing Luck of the Draw is a good way to go about correcting the difficulty differences because it makes things slightly easier on PUGs without depriving the organized groups of a fun challenge. We also think the bonus is modest enough that it won't encourage organized groups to split up and just PUG instead - - the success rate for PUGs relative to organized groups is just that far behind. We still think you'll have more fun and a greater chance of success running dungeons with friends, but when that isn’t possible, we hope this change will make Dungeon Finder a more pleasant experience. Also remember that patch 4.0.6 is adjusting the difficulty of some bosses that are particularly unforgiving, such as Ozruk in Heroic Stonecore, though to be fair, we are buffing some underperforming encounters as well. In addition, we are offering larger Justice Point rewards for players who just prefer the faster pace and greater success rate of normal dungeons, and by the time 4.1 comes out everyone will have access to more powerful gear, making the older content even easier. But then there'll be new challenges to face!

We'd like to thank everyone who has provided us with feedback. We do listen, even if we don't immediately deploy every design change suggested by the player community. Our intent is to make the game fun for a wide variety of players, which can be quite a challenge when you have a community this large and this varied. We hope you continue to enjoy the game, and look forward to sharing more changes (and a few surprises) in the months ahead.

-Greg "Ghostcrawler" Street is the lead systems designer for World of Warcraft and was attacked by a coati as a child. (True story.)

Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]

Comments (1,532)

Login to rate
Colmaw
Gorefiend
Colmaw
2/16/2011
@Narcissuss: Cya in there Narc should be fun!!
Login to rate
Sáráhpalin
The Underbog
Sáráhpalin
2/16/2011
@Narcissuss:
As a baddie, I totally agree. I really like gussied up loot vending machines, but do firmly believe there needs to be challenging content for those players who are intellectually up to the challenge (if I can call it that) for difficult content without having to deal with players like myself. It seems most who like to come to my Tea Parties would agree when this logic is applied to economic and social policies in the US (except in that case we baddies would be left to die... or band together and steal/suckle from the well to do, giving reason for the police, GMs and game producers.)
Login to rate
Bulleed
Burning Blade
Bulleed
2/15/2011
My only problem with this system is unruley players. Simply asking them to do something gets you accosted with insults at your 'noobness' for EVER experiencing a piece of content for the first time. I am one of those people that can not seem to 'get in' the guild runs, and this change has GREATLY improved PUG runs.
With the changes to boss encounters from Regular to Heroic, I honestly don't know what to expect. I ALWAYS ask everyone in the party "Anything different from regular boss?"
((Please try to see past this haenous QQing))
Perhaps Blizzard could donate a small portion of their time to creating an in game database of boss encounters.
You COULD dismiss this by saying "We want people to figure it out"
But face it, a few elitist guilds figure it out in the first 2 weeks before the rest of us, even good raiding guilds, are even geared to start it.
Tankspot has videos, millions of fan run emporiums of knowledge.
I hate tabbing out, screws wow up sometimes, makes my puter all laggy, takes too much time, and worst of all, I have NO idea whats happening in game while I'm tabbed out.
So, to finalize, add a boss encounter guide that can be viewed at any point by any member. Would really help just to know that the spanish guy that doesn't speak english, can understand the fight and not wipe the group.

Footnote: Please fix aggro, when I taunt, can it last at least until my GCD is up before my aggro is gone again?
Or make a big note to all those DPS to cool their DPS jets, cause fighting for aggro with unruley ppl that you can't kick for 45 mins is still very much annoying. (Note: I'm talking about the pull, not halfway through a fight, if I lost aggro then, I'm not doing something right.
Login to rate
Seraphinus
Barthilas
Seraphinus
2/18/2011
@Bulleed: Set WOW in window mode and select background sound in sound options. Alt+Tab in and out all day and you can hear whats goin on! :)
Login to rate
Aurora
Moon Guard
Aurora
2/15/2011
..I'm psyched they did this. My life is too busy to coordinate runs with my guild. I PUG, and PUGs used to fail 100% of the time for me, due to one random member's idiocy, or whatever. Unless I want to buy gold and purchase good gear, I wasn't gonna get geared any time soon. Now PUGs aren't so hopeless, and I don't feel like someone's pulling my teeth when I get on my main anymore.

Blizzard, thank you for listening. <3
Login to rate
[quote=Ghostcrawler]The intent of Luck of the Draw is to help make up for the lack of coordination, communication, and familiarity that pick up groups suffer relative to organized groups of guild members and friends. Cataclysm dungeons, especially on Heroic mode, are quite challenging and ask for more group organization than the Wrath of the Lich King dungeons did. [/quote]

For those clearly not paying attention to the OP, I quoted above. The heroics are tough if you are in an organized guild or not. It's tougher if you are using the finder. You may know what to do others may not, or vice versa. Even if you are IN a guild, it doesn't mean you won't or don't have to use the random button.
[quote=Ghostcrawler]It currently provides a 5% buff to damage, healing, and health if you have at least one random player in your group.[/quote]

If you pull off a full guild run, you don't get the buff according to the second statement I quoted. Not everyone is lucky enough to run with a guild, not everyone has the same schedule to participate in such runs. It's balanced for those who may not be. And who says everyone in the guild is going to be coordinated? You tolerate stupidity over 1 stranger, but not another? I have played this game for near 6 years now and have never once felt the urge to degrade anyone for not playing well. (Hint: there is a kick player option if it gets that bad.)
Quit hating on the social players. Put more fiber in your diet and you'll be happier. Kkthx..
Login to rate
Felpally
Azjol-Nerub
Felpally
2/15/2011
i agree with gobizzle, people needs to stop crying that heroics are so hard, if its hard you need practice and better gear. blizzard shouldnt have nerfed them for the crybabies,force them to join the successful guilds and learn to play better imo
Login to rate
Nubs are still gonna fail even with 100% increase. It isn't blizzard's job to solve the "derp", but it's a nice gesture that they're trying.
Login to rate
Shadowhh
Borean Tundra
Shadowhh
2/15/2011
They still let him post? Wow.
Login to rate
Tourettès
Perenolde
Tourettès
2/15/2011
Yeah wow EPIC FAIL BLIZZARD 120 million time $15 and you dont seem to pay any one to test anything you do. Why you dont pay people to test is a mistake!
You should be ashamed!!!!!!
Login to rate
Helsings
Warsong
Helsings
2/15/2011
Não gostei desse Buff!!! Agora as Heroics vão ficar muito fácil, e dando pra fazer comqualquer um!!!! Ficou uma porcaria!!! >.<"
Login to rate
Gobizzle
Magtheridon
Gobizzle
2/15/2011
Join a guild, run coordinated dungeons and quit crying. Not in a guild that runs heroics and you don't want it to be so hard? Join a pre-made at the very least and use ventrilo or whatever you use. Also, for the people crying about loot rolls, guild runs = no one rolling on your gear (Depending on group comp.). Jesus, it's like people just want Blizzard to in-game mail them all their best in slots, so they can continue to hang out in Trade Chat trolling all day, because lets face it, World of Warcraft has THE worst gamer community ever.

Also, just because you hit 329 ilvl and feel special because you can run heroics, does not mean you are ready and more often or not you will suck and ruin the group. Be ready for heroics before you start doing them. No reason to rush into something and make everyone else have to waste their time because you aren't ready. Some people can run heroics at 329 and do a great job, if you know you aren't one of these people, why the hell are you going to que for a heroic? To be carried? To hopefully get loot you didn't earn/deserve? Come on, make things easier on yourself and respect others and earn some more regular gear and experience before you move on. This will also make the heroics in general run a lot better for everyone else.

I know I said respect others, and I know this is WoW, so however far respect actually goes in this game, is what I guess I meant.
Login to rate
Kudgel
Exodar
Kudgel
2/16/2011
@Gobizzle: Way too serious about a game. It's just for fun, and lots of different kinds of fun to be had. Achievement is artificial, in an artificial world, populated by artificial critters, for artificial objects and artificial coin - nothing major comes of success, failure or just wasting time in a fantastically rich virtual world.
Login to rate
Warawrawr
Scilla
Warawrawr
2/15/2011
Might as well put this buff in.. I was out since BC, came back for Cata. All I heard is people crying "ohhh these heroics are so hardddd" "WAAA" do you not remember heroic arc and heroic shattered halls!?. The most geared people would not set foot in there.
Anyways This buff is a joke, I cleared this heroic content 3 days after cata hit.
Login to rate
Violestra
Dentarg
Violestra
2/15/2011
I noticed quite a few people having differing views over the "Luck of the Draw" buff in random dungeons. Personally, I don't mind it. I did all of the heroics, before they nerfed them, and I don't see why others should "suffer" in dungeon crawls just to make myself feel better about my achievements.

However, I don't think that the real problem is Casual VS. Elite, or available play time, or even skill abilities in your class. The real problem is what the vast variety of WoW considers to be fun. Some people want dungeons to be relaxing while also being rewarding; A time to bond with strangers and friends alike while maintaining a positive attitude. Others are strictly business and are gear/goal oriented when entering dungeons and have little tolerance for anything else. Others have no necessity to enter the dungeons (Other than Valor Points) and demand it keep the same satisfaction of difficulty even when they gear up.

Simply stated, the problem is a person's mindset when they enter the heroics. The clashing of these attitudes (Not just casual and elite) makes the game less fun for all players involved. There are ways around this beyond just appeasing the masses (Obviously it has been the "casuals" who have pleaded the case with Blizzard about dungeons).

One could have unique servers for separate play styles...or even just the option on the dungeon finder (That scales dungeon difficulty with play style). They could also introduce other difficulty of dungeons beyond heroic. By making the "Beyond Heroic" difficulty dungeons, you could allow well composed players the ability to gear on a level equal to raiding (Maybe just gear on the last boss, like previous heroics were) as a reward to their play-ability, and not ruin the more casual and relaxed style of play others want. This would allow casuals to still gear up for raiding and still give "elites/competitives" the edge and an alternative to nerfed heroics.

It's a suggestion at the very least. This game isn't about creating factions of players and dominating Blizzard's attention. It's about cooperation and finding a middle ground so that all styles of play can once again be accepted in the World of Warcraft (At least, in some moderation).
Login to rate
Razorscut
Bronzebeard
Razorscut
2/15/2011
Now, was this coati a White-nosed, South American or Cozumel Island coati?
Login to rate
Shenandoah
Fizzcrank
Shenandoah
2/15/2011
the problem with the roll is that it is based on you armor lvl, not on you spec. my shaman cannot roll on a high inte/spirit cloth piece as a healer but she can roll on a mail agility piece which doesnt help her at all
Login to rate
Sofeorus
Zangarmarsh
Sofeorus
2/14/2011
the buff is fine but there are still bugs in certain dungeons which has been allowing certain players to need for gear that isn't relevant to their class or abilities. example .... theres only one dk in a random heroic and is only character suitable for an STR weapon; the rest use int and stamina and agi mostly for their gear yet one character is still able to "need" despite str having no benifit for their class. kinda annoying really.
Login to rate
Razorscut
Bronzebeard
Razorscut
2/15/2011
@Sofeorus: This is of no relevance to this article.
Login to rate
Tankatonk
Blackhand
Tankatonk
2/14/2011
@ Lietolis

If you think its hard tanking as a pally, and you dont have enough cd's to save a heroic group (Which I do as a 3 day old 85), try playing a druid tank. I am not trying to QQ, but go ahead and give up your parry, and block, and maintain the same level of health as every other tank, with quite literally 1/2 the cd's. Pally's dont need to be fixed nor do heroics outside of the fact that I agree the min IL needs to be either increased, or blizzard needs to eliminate the ability to count pvp gear AND unequipped items (or off spec items) as part of your average item level. If you can't save your group from a botched cc at this point, I'd strongly encourage you to reroll a dps or something.
Login to rate
Lietolis
Trollbane
Lietolis
2/15/2011
@Tankatonk:I never said it was lack of cd's. I never tried to say I can not tank. I also was didn't say it was my class that needed fixing. I also don't post often because of the things people read into statements. I said tanking in "general" got nerf'd. *sigh* and to to clarify this one more time. My main complaint was the change to all tanks. As fas as you sinister people calling me a troll for lack of post's maybe thats a sign right there, don't trolls post every day and look to start fights? I wasn't but I got one. So ill forgive all of you for misunderstanding me from the get go. I do suck at putting my thoughts into words on paper (or typed). Verbalizing is easier to me in person. I didn't say they need to fix the heroics either. Stop putting words into my statements that are not intended. Oh and for that smart as remark below about ever herd of alts? Why would you post as an alt? Wouldn't you be proud to show your main?????? just askin
Login to rate
Bulleed
Burning Blade
Bulleed
2/15/2011
@Lietolis:
[Quote]dear lord please remove these people from the world so the smart ones can bring about a true eden.[/Quote]

It's comments like these that stir people up. If you dont want someone to tear you apart, don't attack people.
Even if the person is DEAD wrong, it gives you no grounds to hurl an insult.
Reason #1 - I'm sorry, but insults just lead no where. Period.
Reason #2 - Completely ruins your character, which then nullifies any good points you make
Reason #3 - It makes you sound like an a'hole irl

So unless you like typing without a point (gets nullified when your a baddie), be nice.
Login to rate
Shenandoah
Fizzcrank
Shenandoah
2/14/2011
maybe the answer to this whole debate is another lvl of dungeons like the icc dungeons in wrath. they were harder and required higher gear to get into. and maybe they should have another queue line. i resented getting hor instead of a lower dungeon. so the people who complain how easy it is can choose the harder dungeons.
another solution could be to make it possible for people to get higher gear without dungeonruns. maybe attach a jp value or vp value to quests. i personally would prefer getting rep and better gear just through questing instead of running the same dungeons and dailies over and over and over again
Login to rate
Xyanna
Farstriders
Xyanna
2/14/2011
Dude...you got attacked by a coati??!! Thats freaking impressive.
Login to rate
Katolani
Silver Hand
Katolani
2/14/2011
I like this new addition, since it does help curve the difficulty a little, but I honestly think it would be even better if we could choose to have it on or off. I think it would satisfy both parties that approve of this buff, and for those that want a bigger challenge, and don't want (or need) that curve. (Similar to the ICC buff that was completely optional).

Example: There could be a "Use Luck of the Draw buff" clicker in the "choose your role" window. Or something similar to that.

Either way, I think this is cool.
Login to rate
Katolani
Silver Hand
Katolani
2/15/2011
@Lietolis:

"See your comparing Cata to Wrath, YOU CAN'T. dear lord please remove these people from the world so the smart ones can bring about a true eden."

How was I comparing Wrath with Cata in my previous comment? I was stating an example of a game mechanic. I was not comparing difficulty of gameplay, or anything similar to that subject matter. And your comment there was quite negative and offensive.

You boast on intelligence when it seems that you lack even the basic of literary skills. Learn to read before you start ranting on about your opinions on other people's comments.

Also, your comments on irrelevant topics (such as ADHD) and also calling people morons is also quite offensive, and unwelcome here. Please leave your derogatory opinions at the door and be more mature and civil about the topic of this forum, and be more mindful of the varied kinds of people that do read these forums. You don't know who you could be insulting by saying things such as you have, previously.

I do not hesitate to report offensive behavior.
Login to rate
Gromtas
Dath'Remar
Gromtas
2/14/2011
So far all I've read is a lot of WAH WAH! and not enough appreciation. @Lietolis All tanks have emergency buttons, if you feel like you can't save a group because a CC fails, then you failed at learning how to tank in the new expansion. This expansion is more interactive and just as good as anything else they have produced. Healing is difficult but its the most fun ever, because you actually have to pay attention to what your doing. instead of being a one click wonder.
Login to rate
Lietolis
Trollbane
Lietolis
2/14/2011
@Gromtas:
Are you serious? I know about the emergency buttons and guess what. They are not emergency buttons anymore there required to tank trash pulls. I was going off about the removal of "defense" and the fact that even with people that listen and try hard the content is way over designed to make people point fingers all the time. And as you proved in your response unless you have played with me personally you have no right to "assume" I didn't learn the new stuff. So lets look at this in a different perspective. Say its a 5 mob pull 2 are to be CC'd but they resist, I then have to get aggro off the CC players in turn making it me the target of all 5. Pop everything I can and still die because the dmg output is way way to high. to watch 160k+ health (depending on group make up ect. buffs you know) go to 0 in a matter of a few secs, is not anyone's fault but the programmers. They over did it in my opinion. So reconsider your words my good sir. Then we can debate.
Login to rate
Sliter
Dath'Remar
Sliter
2/14/2011
@Lietolis: after taking one look at your gearing and stat choices when it comes to reforging it's little wonder you drop. Please PLEASE research paladin tanking, and stop berating everyones posts with narrowminded comments
Login to rate
Lietolis
Trollbane
Lietolis
2/14/2011
@Sliter: Why are all you non-tanks trying to tell a Tank how to play. I don't need DPS plate wearing players trying to explain they understand my choice's. So unless you want a tanks taunts to fail over half the time a tank needs hit now, Unfortunately I cant always keep every stat I have maxed to make sure I can hit and taunt with 100% success. Which relates to a better aggro hold. And if that boggles you so be it. I am not unable to do heroics as i stated before. I chose not to because PUG's suck, plain and simple.
Login to rate
Katolani
Silver Hand
Katolani
2/15/2011
@Lietolis: Narrowminded, indeed. You assume that those of us that are all commenting on the subject of tanking are "non-tanks"? Really? Have you heard of the term "alt-character"? -_-
Login to rate
Ararax
Icecrown
Ararax
2/15/2011
@Lietolis: I think I know where you are coming from in the frustration of having too many mobs on you at once. But I think that to get better you have to do the more challenging stuff. So what if you have to pop all your CD skills, it should be a matter of popping the right ones at the right time, and if you glyph right the longest cd you are gonna have is 7 min. You should always be able to pop your 2 min cd stuff and have it ready for the next pull. Palys really have a great toolbox to work with and I think it just takes a bit of getting your butt kicked and rethinking approaches. When I first started doing heroics it was fairly frustrating but that challenge makes you think of different ways to approach tanking.

Then again perhaps it was an inattentive healer. Something I always do is if i have a lock in the grp I ALWAYS ask for a heartstone, thats like usually a 50k heal with no mana cost for those pucker factor times.
Login to rate
Yursniped
Shandris
Yursniped
2/14/2011
I think increasing the Minimum Average Item Level might help too.
Login to rate
Lietolis
Trollbane
Lietolis
2/14/2011
@Yursniped:
100% Agree, & I think this could eliminate the people getting into them with PVP gear and what not in there bags.
Login to rate
Ghanima
Drenden
Ghanima
2/15/2011
@Lietolis: Agreed that PvP gear is an issue. Problem is, I, like many other plate-wearers, am a blacksmith, and the only decent (warrior, DK) dps gear we can make pre-heroic is the Bloodied Pyrium set, which is rated as a PvP set! And to make better gear we need to run heroics for chaos orbs, but to farm chaos orbs, we need better gear! >.< Yes, there are some nice quest & rep items, but plate dps seems to have the short end of this stick. I'll take my Luck of the Draw buff for now, and like it.
Login to rate
Dextermorgân
Argent Dawn
Dextermorgân
2/14/2011
@Doomman I could not agree with you more. I am over geared for heroics, and the 15% buff has made things easier for new people or people that just blow. Thats what its about making it faster to those that would take hours and making it less stressfull to those that are over geared and hate to carry people.
Login to rate
Lietolis
Trollbane
Lietolis
2/14/2011
OK people please!, I have been reading a lot of these posts. I have to agree with some of the pro's and some of the con's BUT! As a tank, and I mean a true tank! (lv'd 10 to 85 in prot spec) I really do not like running random heroics at all. I make sure I have required stats and everything. Yes the new heroics are tuff! I am happy for this for when I do feel like a challenge I will try one. But my biggest regret of all the changes to the game is the removal of the "defense" stat. I was one that really enjoyed stacking it up way way past the minimum, so when I did do heroics I was assured that I could make sure even when the poop hit the fan there was that small possibility we could still recover. Now tho If a CC fails like breaks or resists on a pull its almost an auto wipe and I cant do anything about it because I feel like a paper tank now. Bliz need to put back what they stole from the tanks. (Meat shield was not just a term it was litterly what we had to do shield everyone) now we that and OMG we die like where in cloth. Long in the short, Cata has been the worst experience for me since Vanilla. *MAKE US TANKS AGAIN* not just a slightly higher hps dps machine.
Login to rate
Katolani
Silver Hand
Katolani
2/14/2011
@Lietolis:
If you're not enjoying Cataclysm (because it's too "hard"), why play it? Cataclysm has brought back the elements that gave players a true challenge when it came to dungeons and end game content (and other stuff I can't think of right now).

Now, there is more interactivity with the groups involved, and with the encounters, making the game a lot less mindless, and a lot more social. It's not just a "tank and spank" fight anymore. You actually have to think. If you've been tanking since Vanilla, you should embrace this as a good thing; for it's made to test you as a player (and as a veteran), and give you new obstacles to conquer and overcome.

Would you not be bored if the game was just like cutting butter with a warm knife? Seriously, the new challenges make the game even more fun to play, because once you are able to grasp them, and adjust to the new changes, you eventually become able to overcome these new challenges, and feel accomplished; not just as a tank, but as a player in general.

I'm not sure what you mean by a "true" tank, but I do know that a *good* tank (or healer/dps), would bite the bullet, raise their shields (or bear fangs) (or your choice of weapon or spell) and take on these new challenges with renewed vigor, and a smirk on his/her face.

So, if you're not enjoying the game anymore, perhaps its time to move on... or just take a well deserved break and come back to it later.
Login to rate
Lietolis
Trollbane
Lietolis
2/14/2011
@Katolani:
Next time you care to comment on someones post read what is being said. Yes I still enjoy the game I do not Enjoy current heroics. And my main complaint is that they Nerf'd tanking in general. As I was saying above its annoying to wipe a heroic and have people bail and not learn and they think its "our" the tanks fault. And as I said above if a CC goes bad its not fun. I will simply say good day to you and your narrow minded reading.
Login to rate
Roulette
Icecrown
Roulette
2/14/2011
@Katolani: Learn to read, he was saying he doesnt feel like a tank anymore and not that he doesnt like the game. I feel the same way. Why do i have more hp then everyone else if i can just survive ONE more hit than a plate dps? Like seriously, and they called mages "glass cannons"