Patch 4.1 Content Preview: Rise of the Zandalari

Patch 4.1 Content Preview: Rise of the Zandalari

In years past, the Zandalar tribe, encompassing the wise and scholarly progenitors of the trolls, heroically assisted the Horde and the Alliance with thwarting the nefarious activities of their brethren in Zul'Gurub and Zul'Drak. Yet the chaos unleashed by the recent Cataclysm has reshaped the Zandalari's philosophy about the world and the dwindling remnants of their race. Led by a mysterious prophet known only as Zul, the Zandalari have issued a call to Azeroth's embattled troll populations: unite into a single mighty empire and save their race from extinction.

Thus far, the Gurubashi and Amani trolls have answered the summons and received aid from the Zandalari, allowing them to rebuild their respective capitals in Zul'Gurub and Zul'Aman. Not all trolls, however, have so eagerly adopted the Zandalari's grandiose vision of a new troll empire. Vol'jin and his Darkspear tribe are opposed to the warmongering espoused by Zul. To prevent the burgeoning Gurubashi and Amani troll forces from wreaking havoc on Azeroth, Vol'jin has reached out to his Horde comrades and members of the Alliance for assistance. Should the Darkspears' campaign fail, a new troll empire shall rise and bring war to a world already beset by suffering and conflict.

         

A Threat Fought in Secret

Using a great deal of discretion, Vol’jin has dispatched Darkspear delegates to the capital cities of Stormwind and Orgrimmar calling for all able-bodied adventurers to investigate recent threats that have risen in the jungles of Stranglethorn.

The outlook isn't good. The Gurubashi tribe, their strength renewed, is running rampant throughout Stranglethorn. Players will have a chance to embark on all-new level-85 solo quests in Stranglethorn and will discover exactly what tribulations lie ahead -- Gurubashi leadership is still largely intact and rehabilitated through the new union with the Zandalari. Along the way, players will assist a sassy, headstrong Darkspear spirit-talker named Bwemba, they'll track down the elusive Hemet Nesingwary, and they'll encounter many of the new Zul'Gurub bosses throughout the steaming jungles of Stranglethorn.

         

Rewards for addressing the issues in Stranglethorn include an adorable panther pet of your own to care for. Players should seek out Vol'jin's representatives in Orgrimmar or Stormwind Harbor to begin their adventure.
 

Return to Zul'Gurub

This ancient city has once again become the staging grounds for an empowered Gurubashi people to strike against those who they perceive to be invading their ancestral lands. Now backed by the Zandalari, the Gurubashi present all-new challenges for players in this level-85 5-player Heroic dungeon. While players may see some familiar faces in this dungeon, the encounters and fight mechanics have been considerably updated. For allying yourself with the Darkspears, High Priest Venoxis, Broodlord Mandokir, High Priestess Kilnara, Zanzil, and Jin'do the Godbreaker would like to make one thing clear -- your intrusion will cost you. Take their heads and you’ll be presented with a treasure map. You’ll want to seek out its precious booty, including an account-bound ring with a gem so big it’s visible when worn!

         

Also, for those with a high enough Archaeology skill, an additional boss can be unlocked in Zul’Gurub. Gri'lek, Renataki, Hazza'rah, and Wushoolay will be randomly selected to put an end to those who dig too deep for greater riches. Should your group survive the challenge, you'll unearth a selection of rewards available from any of the four bosses, as well as loot unique to each boss.
 

The Amani Regrouped

With the aid of the Zandalari, the remaining Amani have reassembled under new, sturdy leadership in Daakara. Zul'Aman has been converted into a challenging level-85 5-player Heroic dungeon. For those who fought Zul'jin back during The Burning Crusade, much of the dungeon will feel similar, but the mechanics have been updated to suit a 5-player group. Akil'zon, Nalorakk, Jan'alai, Halazzi, Hex Lord Malacrass, and Daakara look to bring their tribe out of hiding and into the spotlight as a force to be reckoned with. Challengers beware.

         

Both Zul'Aman and Zul'Gurub will require players to have a minimum average item level of 346 before they can enter. These two Heroic dungeons will exist in a separate Heroic difficulty tier in the Dungeon Finder, above the current Cataclysm Heroic dungeons. In return, they will offer players item level 353 epic-quality loot. Players can expect to find items for nearly every gear slot available in these two dungeons, though much focus has been placed on offering players itemization for hard-to-fill slots or specializations, such as bracers, helms, shoulders, guns, and wands.
 

Rare Mounts and More

As with the original iterations of Zul'Gurub and Zul'Aman, players will have a chance to obtain updated rare mounts. The Swift Zulian Panther and Armored Razzashi Raptor are obtained in Zul'Gurub, while the Amani Battle Bear can be earned by killing the first four bosses of Zul'Aman in a limited amount of time.

         

The interests of the Zandalari no longer align with your own. Vol'jin needs your help to stop this play for power. Will you rise to the challenge?

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Comments (3,239)

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Ryjiera
Sentinels
Ryjiera
3/26/2011
Well..I always wanted to see the troll empires reunite and reclaim their ancient homes. Just never thought I'd see us having to kill them. Soon only the Darkspear will remain. It'd be pretty legit if the Trolls had their own playable faction. I'd definatly pay for a faction change to it.
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Dahliana
Moonrunner
Dahliana
3/26/2011
I want that little panther pet! Though it's nice to see some more development concerning the trolls and Vol'jin. They're my second favorite race outside the Undead and I'm happy to see them being expanded upon in terms of story and character. My only regret is not being able to do the Fall of Zalazane.

Ya mon! Hail to da Trolls! Ya feelin' me?
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Sneakyshorty
Draenor
Sneakyshorty
3/26/2011
way cool. looking forward to this!
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Harldan
Ravencrest
Harldan
3/26/2011
Looking great Blizz! The new storyline sounds really interesting, and I'm glad for the return of the old mounts. It sounds like the bear is going to be the new "Twilight Zone" achievment in Cata. I hope the dungeon's fights and atmosphere will be as good as it sounds!
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Agaras
Rexxar
Agaras
3/26/2011
"while the Amani Battle Bear can be earned by killing the first four bosses of Zul'Aman in a limited amount of time."

guess i am screwed
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Cidda
Zul'jin
Cidda
3/26/2011
CANT WAIT!!!
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Mustakraken
The Scryers
Mustakraken
3/26/2011
I'm just happy to be gettin some more troll lore, even though it is a departure from what ya'd be expectin. Way I see it, I spent the lions share of my time killin trolls when I was learnin bout their culture, between dungeons, raids, quests, and archeology. Why should this be any different?
I say down with the Prophet Zul! It's probably Zalazane anyways.
"De Echo Isles be only a set back Shadowhunter!"
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Agaras
Rexxar
Agaras
3/26/2011
@Mustakraken: blizz did say it was those one trolls that you grind rep for out on that little island cant remember there name
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Dahliana
Moonrunner
Dahliana
3/26/2011
@Agaras: I did that rep grind. It was actually quite easy and fun. I wonder what will happen to my exalted status with them though. D:
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Linus
Dentarg
Linus
3/26/2011
Can I eat the pets now?
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Sepphiroth
Zangarmarsh
Sepphiroth
3/26/2011
everyone loves trolls ! :D ya mon !
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Ryimozz
The Venture Co
Ryimozz
3/26/2011
LEAVE THE TROLLS ALONE!
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Diedead
Laughing Skull
Diedead
3/26/2011
THATS ALL
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Andremagnus
Uther
Andremagnus
3/26/2011
Oo. A ring that you can see. Now that's something there. (runs to dungeon)
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Demonol
Drak'thul
Demonol
3/26/2011
hot.
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Laoel
Laughing Skull
Laoel
3/26/2011
I love the fact that they are re-vamping the older instances! Continuing the story behind them so they don't just sit there and collect dust!
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Grizwarrior
Moonrunner
Grizwarrior
3/26/2011
when is 4.1?
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Carinington
Velen
Carinington
3/26/2011
is their any catches? or we can just do it?
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Riversong
Arthas
Riversong
3/26/2011
Are the Lvl 85 quests available after the patch or as a lead up to the patch?
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Lepidus
Whisperwind
Lepidus
3/26/2011
I'm really curious about this here Zul character. Zul is a pretty important word for trolls (Zul'Aman, Zul'Gurub, Zul'Farrak, Zul'jin, etc.), so what kind of character gets that as his name? Also, what happened to King Rastakhan? Many questions, and I hope we'll get some intriguing answers in the dungeons to come. Good job Blizzard, keep it up!
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Terryanne
Sisters of Elune
Terryanne
3/26/2011
i welcome the resurrection of instances, but i was hoping for a stronger story than this contrived dross. foolishly hoping
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Nais
Blackhand
Nais
3/26/2011
i want new content plox not revamped old stuff
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Zenth
Winterhoof
Zenth
3/26/2011
However much i like this addition, i dont like how your reusing old content to add it to cata. it was like this with onyxia and naxxramus, and WE WANT OUR OLD WORLD RAIDS BACK!
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Lepidus
Whisperwind
Lepidus
3/26/2011
@Zenth: Wrong. Onyxia was added for the Blizzard throwback, with no lore or reason for killing her other than nostalgia's sake. Almost none of the player base got to see Naxx when it first came out so Blizzard revamped it for Wrath, at a notably lower difficultly level then the Blues said they were happy with. Naxx was also practically identical. Both ZG and ZA are completely revamped with new fight mechanics and new bosses (although some bosses have returned, AFTER having been retooled for the heroic). In addition there is a brand spanking new story in both dungeons, that both furthers the original plots of the dungeons and advances this new plot that will most likely conclude with a new Troll raid.
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Lepidus
Whisperwind
Lepidus
3/26/2011
@Lepidus: Replace "throwback" with "anniversary". Sorry for the mix up.
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Silentbreath
Terokkar
Silentbreath
3/26/2011
@Lepidus: Also Ony came back because before we heard about that her daddy (Deathwing) was coming back as a main Villain with Cataclysm
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Andremagnus
Uther
Andremagnus
3/26/2011
@Silentbreath: And don't forget that thanks to her bro, Nefarian, who brought her back too. Man, she just won't stay dead.
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Électra
Muradin
Électra
3/26/2011
Very excited for this. Love seeing the old storylines progressing and getting to revisit all the old places I used to love running in a new way that is challenging and fun.
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Zelenka
Velen
Zelenka
3/26/2011
Haven't you guys ever thought that the only reason the Zandalari only joined forces with those other savage troll tribes was because of Zul? And why they don't overthrow him is because they are desperate for a leader. Zul probably saw a chance to take over the world, or whatever else he wanted, and saw the Zandalari and saw they needed a leader and knew they would follow him no matter what. It's kind of like WWII. Zandalari = Germans, Zul = Hitler, except alot less evil.
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Mustakraken
The Scryers
Mustakraken
3/26/2011
@Zelenka: If one of the servants of Zul is enslaving the blood god Hakkar then I'm not so sure that makes them less evil. Besides, cannibalism may be 'outlawed' in the Horde, but the other tribes never stopped. Food for thought.
Not a bad idea for Zul's motivation though. They broke the Gurubashi and Amani tribes and now they want to put them back together again. Kind of like the U.S. with Iraq and Afghanistan. Too soon?
Guess that makes the Echo Isles Libya.
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Sneakyshorty
Draenor
Sneakyshorty
3/26/2011
@Mustakraken: Lol. revolving WoW to world wars lolololol might as well call the alliance the allied powers here.
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Thizzle
Burning Legion
Thizzle
3/26/2011
@Zelenka: you do know that is all fiction a story that blizzard made up to give a reason for the new ZA and ZG. Zul and the Zandalari didnt decide *#@% blizzard just wrote text for u to read...ur fat
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Kaellach
Uldaman
Kaellach
3/26/2011
@Sneakyshorty: Lore-wise the Alliance are more like the axis powers... Haha.
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Teufelin
Moonrunner
Teufelin
3/26/2011
There is no general consensus, only Zul.
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Lilsâint
Illidan
Lilsâint
3/26/2011
...Seriously what was the point of taking out the Amani War Bear and just taking it back in?
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Pyriel
Darrowmere
Pyriel
3/26/2011
This is complete crap. You can't just keep using 'Cataclysm' as your reason for completely changing storylines. From a lore perspective the Zandalari woudl have prefered to die out or join with the darkspears before they would ever form an alliance with the Amani or Gurubashi. "After the Cataclysm" isn't an excuse to just completely chnage the outlook of an entire civilization. We can have fun with this too.

After the cataclysm, shamans feel betrayed by the elements and have decided to delve deeper into the natural and arcane arts. All shaman character must choose to be rerolled into mages or druids.

After the cataclysm, the dwarf races were re-united and are now stronger than ever. The dwarfs now feel strong enough to stand alone against the weakened horde. Dwarfs are now a 3rd faction.
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Xoram
Borean Tundra
Xoram
3/26/2011
@Pyriel: And you called the troll storyline crap. Seriously, getting rid of shamans and making the dwarves their own faction? They'd still be seriously out numbered. And what do you have against shamans anyways?
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Chuclane
Blade's Edge
Chuclane
3/26/2011
Oooh this is gonna be fun! :)
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Ahlice
Wyrmrest Accord
Ahlice
3/26/2011
Looks like i'll be switching mains again lol. Whens the release, maybe I can lvl to 85 n gear up prior to patch (doubt that XD) TROLLS!! WE COME FOR YOU!!!
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Cerebru
Mal'Ganis
Cerebru
3/26/2011
when is the designated date for the new patch release?