Blizzard Insider #42 -- Meet the Pandaren Monk

Blizzard Insider #42 -- Meet the Pandaren Monk

With the launch of the next World of Warcraft® expansion, the Mists of Pandaria™ will lift to reveal the pandaren, a long-secluded race that has spent generations mastering the way of the monk -- World of Warcraft’s newest playable class. 

To get an inside look at the upcoming World of Warcraft race and class options, the Blizzard Insider recently sat down with Lead Systems Designer Greg “Ghostcrawler” Street to discuss the design decisions that went into creating the pandaren monk. So read on, and be among the first to meet the brawling heroes who are, even now, secretly training within the mists.  

 

Blizzard Insider: How will the pandaren race differ from the other races of Azeroth? What ideas are being explored for their racial abilities? 

Ghostcrawler: Ultimately, the challenge with races is to make them feel unique without actually providing them with so much power that players feel like they don’t have a choice in which race they want to be. If tauren are the best warriors, then Horde players might feel like they are sacrificing too much in order to try out a different race or stick with a race they really like. With the pandaren, you probably won’t see anything so amazing that everyone gravitates to them… except that their art and animation is just so wonderful.

The biggest difference for the pandaren is that they can join the Horde or the Alliance, which is something we’ve never tried before. That alone will make them feel unique. They also have a very strong cultural kit. Our trolls might be somewhat Jamaican and the draenei have Eastern European accents, but the pandaren have a very strong Asian influence. That affects everything from their animations -- which have a martial arts vibe, even for non-monks -- to their hairstyles.

For racial abilities, we’re giving them a bonus to cooking… and to eating. We’re also giving them a moderate bonus to rested experience to make it less daunting to level one all the way up to level 90. They also get the mystical-martial ability to paralyze opponents by touching their pressure points. Finally, we came up with a silly racial, Bouncy, that causes them to take less falling damage. While the pandaren are as noble and epic as any of our races, we felt like we had to acknowledge their, shall we say, endomorphic body shape in some way.

Of course, as with any design this early out, this may all change by the time the new expansion goes live.

 

 

Insider: How did the team decide on monks as the new playable class? Were there any other ideas that were considered?

Ghostcrawler: We settled on the pandaren race first, and after that, the new class was a no-brainer. We actually did discuss whether World of Warcraft needed a new class at this time. As awesome as they are, it was disruptive to add the death knight, and it took us some time to get them feeling fun and balanced. Ultimately, though, we decided the time was right, and at that point the big decision was whether the new class would be a Brewmaster specifically, or a monk that you could play with a Brewmaster kit. At the moment, we’re going with the tank being the Brewmaster, but that could change.

 

Insider: How will the monk differ from other classes?

Ghostcrawler: We’re trying a few different things. For now, the monk has no auto-attack, which is unique among melee classes. The monk has a different resource as players might expect, where they have both light and dark resources that power different abilities. We are even trying to have the monk healing spec use a lot of punches and kicks. While monk characters will care about weapons, and weapons contribute to their damage and healing, you don’t see the weapons in a lot of attacks. We save them for some of the big finishers.

From a non-gameplay standpoint, the most noticeable difference is the huge number of animations the monk has. When you think of a magic-using class, you think of a lot of splashy spell effects. With the monk we thought it made more sense to invest heavily in animation, and the artists really delivered on that.

 

 

Insider: How are you structuring the monk’s talent tree?

Ghostcrawler: Well, the talent tree design overall is changing dramatically in Mists of Pandaria. Each class will just have one talent tree with a lot of attractive -- and hard -- decisions. However, like other classes, the monk will have three different specializations available at level 10. For now, we are calling these Windwalker for the melee damage spec, Brewmaster for the tanking spec, and Mistweaver for the healing spec. The Brewmaster should have the feel of dodging and weaving in combat, reminiscent of the drunken master from martial arts flicks. The Windwalker will be the kung fu master who beats the crap out of opponents with fists and feet. The Mistweaver is partially the wise healer archetype, but like the old men in martial arts movies, he can beat down his enemies as well.

It’s also worth pointing out that even though many races can be monks, the story of the game is that it is the pandaren who introduce the ways of the monk to the Alliance and the Horde, so even non-pandaren monks will have a strong Pandarian -- the continent -- kit. 

 

Insider: What are the challenges involved in adding a new class to the game? Were there any specific things you learned from the addition of the death knight class in Wrath of the Lich King that you hope to apply to the monk?

Ghostcrawler: Adding a class is one of the most challenging things we can do. There are a couple of mistakes we made with the death knight that we’d like to avoid. The death knight resource model, for example, ends up feeling really complicated. We also had some balance problems early on, partially based on -- possibly biased -- feedback that the death knight felt weak. We didn’t want our brand-new class to feel neglected, so we overdid it a bit. Then when we got them back in line, it felt to the death knight players like we had pulled the rug out from under them. On the other hand, the death knight is a really iconic character for World of Warcraft, and the class abilities and spell effects really deliver on that fantasy. We need to make sure the monk feels just as cool and really delivers on what players expect a monk to play like.

Insider: How will monks be itemized? 

Ghostcrawler: They wear leather armor, so the tank and DPS monks will want the same Agility-based armor that rogues and Feral druids wear. The healing monk will want the Intellect-based armor worn by Balance and Resto druids. For weapons, the two signature items are fists and staves. At the moment, we are focusing the Windwalker on fists and the Brewmaster on staves, but we might give players more flexibility than that. The melee monks can also use weapons like one-handed maces, axes, and swords. The Mistweaver can use healer staves, maces, axes, and swords. Monks can’t use shields, and no melee class uses ranged weapons any longer.

  

Insider: Thanks for your time. Is there anything else you’d like to share before you go?

Ghostcrawler: One of the victories we had with the death knight came when we introduced a fun ability at relatively low level that became synonymous with the class. I’m talking about Death Grip, which lets the death knight yank enemies over to him. We decided we needed something similar for the monk, so we came up with Roll. Roll is like a combination between warrior Charge and mage Blink. Unlike those two abilities, Roll can be used sideways or backwards as well. It looks great to see a character, a pandaren especially, tuck into a somersault. It’s a lot of fun.

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Comments (1,725)

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Malcore
Draka
Malcore
11/9/2011
Hello my good friends in the WoW Community. I would like to reveal a secret to everyone: Anyone who complains that Pandaren are too childish... just hit puberty and are still trying to cover up their inner child. So please accept them, for when they really grow up they will realize that childish doesnt mean bad.
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Magicienne
Spinebreaker
Magicienne
11/9/2011
People who are !@#$%ing about this expansion need to quit their whining. If you don't want to be a panda then don't ^-*!ing make one. It doesn't make the game any less awesome. A higher level cap alone is reason enough to be pleased about the expansion, and I'm sure there are many other new things to look forward to. But hey, if you're gonna complain, then good riddance. We don't want you in Azeroth anyway.
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Silvir
Caelestrasz
Silvir
11/9/2011
I think the Pandaren race is totally bad !@#, i mean COME ON! who doesnt want to be a fat, fuzzy panda >:D
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Jandrith
Shadowsong
Jandrith
11/9/2011
I am sorry, i do not like the way this expansion has gone. To me it is like froglocks on Everquest. Or, straight out of pokeman. I left everquest after the froglocks and will leave with this. I do plan to play Diablo when it comes out and hope it stays adult. Until then, I guess it will be Eve and SWTOR
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Sophisticat
Stormreaver
Sophisticat
11/9/2011
Probably releasing next holiday season. I really like the looks of this; monks are going to be so cool to play as, and I'm really looking forward to staff-tanking and a melee healer :D
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Bartin
Quel'dorei
Bartin
11/9/2011
the new expansion looks awsome i want it already i will def be making a panda monk any word on a release date? : )
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Defilement
Gul'dan
Defilement
11/9/2011
Already reserved a name for mine. :)
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Tergumictus
The Forgotten Coast
Tergumictus
11/9/2011
@Defilement: howd u do that?
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@Tergumictus: just make a toon(one you won't play) with the name you want then when it's time to make the toon, delete the old one and give the name to your new toon.
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Nkishi
Gilneas
Nkishi
11/9/2011
@Defilement: From what I am understanding though, Special Characters (i.e. ä æ ç í ô ü ) are going to be taken out of the game. Your existing characters that have names with them will be fine, but any new character you are creating as a Pandaren place-holder name cannot have those special characters in them...because when you delete your place-holder toon to create your new Padaren toon, the special characters will also disappear. So, unless they allow race changes, so you can keep the name? Be careful... :-) This could change, but keep it in mind while naming your "Pandaren" for the moment.
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Bluemayne
Eredar
Bluemayne
11/9/2011
i can agree that maybe people (including myself) are judging this new expansion to early, but like all things that are released in this fashion people are going to start formulating their opinions and desire to continue playing after the expansion now, and now is when you need to grab people by the seat of their pants and make them say WOW! this is awsome Blizzard , and as I said , MoP really is lackluster in that department. Yes I agree Blizzard has great designers , great programmers, but the World of Warcraft for me has always been about epic struggle, and when i see peaceful zenlike panda's I just am not hit with that jolt of zomgbbqicantwait , can u feel me?
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Darlinggirl
Fenris
Darlinggirl
11/9/2011
can't wait to get it, look like fun.
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Rodeo
Tanaris
Rodeo
11/9/2011
blizz has followers from age 4 thru 75+. so they put something for everyone.if you dont like it then go play diablo. same blizz less kids stuff
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Jandrith
Shadowsong
Jandrith
11/9/2011
@Rodeo: Yes, I am 62. I have talked to player age 9-12. It dosn't make me like the changes anymore than I liked froglocks in Everquest. I left that. I have been playing almost since the start of WOW and this is one of the worst ideas they have come up with.
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Sanuyei
Moon Guard
Sanuyei
11/12/2011
@Jandrith: It's fine that you don't like the idea, but the Pandaren has been in the Warcraft games long before this. It's no different than their choice of making goblins a playable race instead of the neutral stand-around only, or making the "aggressive, bloodthirsty" worgen (a demeanor more "Horde" sounding) an Alliance race. They're taking concepts already in their games, in their history, and making it more available to the player. But in the end it's all up to you and your $15 a month. =)
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Goodegulfe
Greymane
Goodegulfe
11/9/2011
I agree that this new expansion seems a might too "Hello Kitty" however, why don't you give it a chance, it might turn out to be the best expansion, Blizz can't please everyone, but as always they have put a lot of work and thought into this.
If you don't like it, well it is what it is, I started playing just before Wrath came out, and I have not intention of leaving
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Lokíí
Lightbringer
Lokíí
11/9/2011
@Goodegulfe: LoL well you've missed some of the greatest nerfs/altercations/!@#$ ups by Blizzard along the way. Honestly the game was amazing in vanilla when it came out almost 7 years ago (i think its been that long, don't quote that part.)
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Jandrith
Shadowsong
Jandrith
11/9/2011
@Goodegulfe: I have been playing a lot longer than that and have no intention of having to see pandas running around everywhere. "hello Kitty" more like pokeman. Or a fat fuzzy froglock.
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Jimtae
Ragnaros
Jimtae
11/9/2011
Excelent class and race!
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Bluemayne
Eredar
Bluemayne
11/9/2011
i agree to a point Tradar, i've always felt a expansion should feel epic, and I just don't get that from MoP. The prospect of playing a panda just does not feel epic. The monk class is long overdue, as well as many other aesthetics. IMO it's just too little to late to save WoW from the exodus it will recieve when Diablo 3 ,and SWTOR come out. I'm sure the expansion will be well put together and well thought out, but seriously? Pandas?
I know they are part of the original concept , but that concept was essentially seriously eradicated because Blizzard has made the idea seem ludicrus by minimizing them over the years. I mean how many worgen,human,dreani,undead,blood elf, night elf pets do you see running round.
MoP is not what WoW is to me, it's not epic and it feels like a let down the more i look at it.
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Lokíí
Lightbringer
Lokíí
11/9/2011
@Bluemayne: Well I wouldn't jump to conclusions Blue. All they've shown us (or all I've been able to read so far this morning) is about a new race, new class, and a bunch of mechanics changes. So where is the storyline going? Who is the new ultimate "Bad-Guy" in this expansion? Where is the story of the WoW world going? Personally I don't think you can judge it that harshly until we see that, or should I say "hint hint" Blizzard so that you get it in your heads.
But on a side note I agree with you Blue. It is a little bit too late for a lot of this !@#$. Cataclysm was a great story concept and they gave us some new cool shiny things and ideas. But really $50 for %^-*ing 5 levels WTF. Cheap lazy bastards that are pulling !@#$ out of their asses. I mean I thought being a game developer was like being an artist, you could never put a timeline on a great masterpiece. Well EPIC FAIL Blizz
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Sanuyei
Moon Guard
Sanuyei
11/12/2011
@Lokíí: I think the ultimate "Bad Guy" is now us, Horde and Alliance, finally ready to pull the trigger on each other.
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Morgannae
Stormscale
Morgannae
11/9/2011
I would like to know if they will be increasing the number of allowable characters on each realm. I have 10 level 85's all on the same server. One of each class too! I would love to add the Monk to my squad without having to delete a character or play on another realm.
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Tradar
Nordrassil
Tradar
11/9/2011
While it is impossible to please everybody, the fact that you are making an effort to keep WOW fresh and interesting, is a major undertaking in it's self.
I for one, am looking forward to the new expansion. I am also wondering if our world will ever heal from the damage that the last expansion did and what will remain forever lost to us? Will SW be rebuilt? Will the scurge continue to poison land that is vital to both the alliance and horde for food? Anyway, I hope to see some girl pandas too.
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Amatheism
Dark Iron
Amatheism
11/8/2011
Lamest expansion yet... blizz is taking a huge step back with this one.
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Kaduceus
Mok'Nathal
Kaduceus
11/8/2011
not too enticing on the racial perks of the pandaren. would have been nice to have Rexxar's race of half orc, half ogre instead. i dont even know why i care. DIII will replace this game for me anyways.
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Autumnblades
Sentinels
Autumnblades
11/8/2011
So is it a hero class like the Death Knight? Or just a regular class. Nice of the questions to answer that for us.
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Bigredbull
Khadgar
Bigredbull
11/8/2011
Dont care cant wait Gimme dapandapowerz!
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Adraniis
Ysera
Adraniis
11/8/2011
only male monks???
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Kedonot
Bronzebeard
Kedonot
11/8/2011
Ehhh.. This may ruin WoW just a tad.
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Mastadonz
Shadow Council
Mastadonz
11/8/2011
Meh
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Painkillër
Illidan
Painkillër
11/8/2011
POW! In yo face.
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Dk's arent a class anyways they are a gimme character for people to farm with. New classes are always a welcome thing in WoW, and who wouldnt be excited to be a drunken master?? Also I think blizzard is very creative. You know how hard it is to keep the same boring monotinous game going for all these years,while keeping millions of subscribers?
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Abdarael
Kil'jaeden
Abdarael
11/8/2011
@Xarra: ur on crack.
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Iwonder
Boulderfist
Iwonder
11/9/2011
@Xarra: You are right. Don't listen to Abdarael.
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Lokíí
Lightbringer
Lokíí
11/9/2011
@Xarra: Rock on man
@Abdaraei: Grow up
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Reris
Korialstrasz
Reris
11/8/2011
Jeez, if you don't want to be a big fluffy panda then dont buy the expansion. Seriously. Stop raging for nothing.
I am personally excited about the new class. :)
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Ovèrlord
Maiev
Ovèrlord
11/8/2011
@Reris: im not mad. I just KNOW blizzard is very creative. This expansion seems like they are not trying anymore. I just hope they throw in DK Pandas and allow DKs to be a part of WoW again. cuz i think a DK Panda would be coolio.
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Llamaofdeath
Hydraxis
Llamaofdeath
11/11/2011
@Reris: I can't wait either. I played when WoW was still vanilla. People can whine all they want and as for me, I'm gonna enjoy it. Also a blog I read pointed out that Blizzard could choose to add more at any time. Something to think about...and pandas are awesome.
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Ovèrlord
Maiev
Ovèrlord
11/8/2011
OK. at first i thought this was a joke. I mean, i have kids and this seems like one of the movies we own (kung Fu Panda) but i guess its not. And i get they are trying to kinda forget about DKs...but I like DKs. And I think that the pandas should be allowed to be death Knights. I might be willing to play that race if i had a DK option. every other race can be a DK. But on a positive note, with the lvl cap higher, that means new armor. I just started to get great gear, but lvl 90 gear should be better than what I have now. And does anyone know when this is coming out? havent found a release date (if there is one yet) MIGHT buy it...still not sure yet.
But Blizzard...PLEASE dont forget about us DKs...