Mists of Pandaria Talent Calculator Now Available

Mists of Pandaria Talent Calculator Now Available

As previously announced at BlizzCon 2011, class talents are undergoing some significant changes in the next World of Warcraft expansion. Learn more about these changes and test out different builds for all your favorite classes with our new Mists of Pandaria Talent Calculator, available here!

We’re excited to be able to provide players with the opportunity to explore this new talent system and look forward to hearing your feedback. As with all previews, we ask that you please keep in mind that Mists of Pandaria and its class talents are still under development. This means that many of the spells and abilities you see in the Talent Calculator are not yet final and may change before release.

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Canopy
Ner'zhul
Canopy
11/23/2011
@Findoranor: self heals are always good as a tank for when the healers slip, inbetween phases where you have luls that dont really need a tank its always nice to be able to throw out a powerful tranq or HoT yourself up making healers job easier. ya as a tank all you NEED to do is hold aggro but as a good tank you make everyone elses jobs easier by taking some of that on yourself. you just dont want to worry about anything other than sitting in bear and swiping
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Findoranor
Anvilmar
Findoranor
11/23/2011
@Canopy: LOL. ok as the main tank and not off tank whenyou are getting hit 95% of the time leaving bear form is a bad idea!!!!!!!!!!!!!!!!!!!!!!
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Voodooshades
Sen'jin
Voodooshades
11/23/2011
@Findoranor: the heal does not break bearform!!! stop saying this. your argument is invalid.
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Canopy
Ner'zhul
Canopy
11/23/2011
@Findoranor: ya, in case you didnt notice all those real nifty tanking spells u can use in any form. they are certainly there. im starting to think you havnt even looked at the tree
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Findoranor
Anvilmar
Findoranor
11/23/2011
@Canopy: so they take away all they useful abilities and add one spell that heals once every 2 min. How is that better than what we currently have? Its not.
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Voodooshades
Sen'jin
Voodooshades
11/23/2011
@Findoranor: Click on Guardian. Look to your left. Scroll through your abilities. Everyone with a * is only for Guardian Bears. they are basically the talents that the game has now, only they are automatic. without you having to choose them. the actual TALENTS are so that you and every other bear tank arent the same. you can have fun and do different things with them, if you want. They are not even needed to perform any roles really. so QQ less. and the fact they are adding in little things. Cuz your current system is actually pretty much still there.
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Canopy
Ner'zhul
Canopy
11/23/2011
@Findoranor: all the spells you currently get from talents you still get as normal spells after you choose your spec. they are not taking anything away the new talents are just extra butter on your toast. read the spells before you make any more of an @ss of yourself
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Menrva
Drak'Tharon
Menrva
11/23/2011
@Canopy: No, YOU are being narrow minded, especially when you speak about things you obviously don't know about. Like, for example, posting on your Huntard and then acting like you know about Druids. I've played every spec of Druid there is to play, for five years. Balance, Feral DpS, Feral Tank, Resto, PvP (world, Battleground and Arena modifiers) versions of all of the aforementioned, and even hybrid builds.

Further, nobody should have to be omnipotent and divine for themselves how to build a tank. Things like "Increases Threat" and "Take Less Damage" should be mentioned in specific abilities so people know this is specifically for tanking. We're not playing in our minds, we're playing from an established set of rules, in a finite domain, and unless otherwise stated, things are as they appear. Without key words like those, they're just another ability which may or may not be good for this, that or whatever. Think, man.

As far as your ludicrous statement of; "and they are dodge tanks do damage mitigation isnt all that important" I have news for you, Dodge IS mitigation. Mitigation is defined as: the act of making a condition or consequence less severe, I think if you avoid being hit, that would qualify as the definition, don't ya think?

Stop trying to talk down to people when you, yourself, don't know half of what you're talking about, to begin with.

There was nothing wrong with Druids prior to this alluded-to release. Now, just like every other class, Blizzard is intentionally breaking the game, and all the classes. Perhaps this is their way of closing the game down, so they can introduce some new product they're so proud of, and this is the way to dump the customer base, so they don't have to justify to their stockholders, or whoever, why they still spend money on World of Warcraft.
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Findoranor
Anvilmar
Findoranor
11/23/2011
um they listed all of the base specs to the right of the talent tree. so again for feral tanks there is not one useable talent tree point to select for a real tank. and the added nothing but 25% magic reduction yet took everything away.
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Ashunera
Anvilmar
Ashunera
11/23/2011
@Findoranor: Sigh...

Feline Swiftness - moving faster is good for everyone.
Nature's Swiftness - good for a PvP Bear build. Instant CCs are great.
Renewal, Cenarion Ward - great for tanking in PvE. How could you not see the value in a self heal?
Typhoon, Faerie Swarm - great for controlling mob locations.
Wild Charge - this is Feral Charge
Force of Nature - Who knows? Might absorb damage.
Incarnation - More damage, more threat, stuff dies faster, you live longer!
Demoralizing Roar - How is an AoE stun not useful for tanks?
Ursol's Vortex - great for mob positioning!
Bear Hug - sounds like it might do a ton of damage and prevent a ton of damage in some situations.

... and so on.
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Findoranor
Anvilmar
Findoranor
11/23/2011
@Ashunera: moving faster as a tank whenyou stand still 90% of the time give me a break. I amnot a pvp bear I am an end game raider. a self heal that removes bear form stupid. faerie swarm is ok. wild charge is pointless in raids. you dont charge but once a pull pointless. incarnation increases spell dmg not physical dmg read! demoralizing roar use to lower physical dmg output now it is a pvp spec point not raiding. ursol's is ok but not really great. Bear hug is absolutely pointless as a tank you can not do any other action as it says so it is stupid. Let's see here, let me pull a mob and stand still for 3 sec unable to attack or do anything.
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Voodooshades
Sen'jin
Voodooshades
11/23/2011
@Findoranor: if you lose aggro or there are adds you may need to charge. the heal doesnt break bearform. lol stop crying to much dude.
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Findoranor
Anvilmar
Findoranor
11/23/2011
@Voodooshades: I am sick of the game changing because people cant play. There is nothing wrong with the curren system. And the new system looks absolutely fail. I don't care what any of you say the main tank should not be healing the raid. Also leaving bear form as the "MAIN" tank is a bad idea as i have said numerous times. Leave it up to the nubs and people who cant read the current system to like the new one.
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Voodooshades
Sen'jin
Voodooshades
11/23/2011
@Findoranor: You Must have downsyndrome. The heal is like last stand. It DOES NOT break bearform. go re read the talent. You are making a fool of yourself. When you choose your spec at 10. as you level. your tanking talents from the system now, are automatically given to you. so the old system is still there. the talents they are giving us, in the new system, are not even needed. to be honest. you could tank fine without any of them. is a choice. stop crying. seriously.
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Skink
Antonidas
Skink
11/23/2011
Posting these talent trees when they are (hopefully) woefully unfinished and barely developed...was not such a good idea on Blizzard's part. Primarily this is because the system is so new, people don't quite understand how many of the "missing talents" are going to be incorporated into the base class and spec abilities as givens for any spec.

And, those given abilities are obviously nowhere near finished. For instance, we were told @ Blizcon that all shaman will now get Instant Ghost Wolf as a basic class ability, but the tooltip on the talent calculator page still includes a cast time. We have also been told that many of the missing totem buffs will now be included as abilities or auras we can cast...but those new abilities are totally missing from the list of class/spec abilities we will receive as we level. And so forth.

IF the list of abilities remains almost as-is, I can seriously see myself saying good-bye to WoW: Ele Sham has only recently begun to have more PvP capabilities and improvements; seeing the spec severely underpowered and nerfed in so many ways would be a major, major downer.

I realize that the list of abilities included on the talent calculator page are only provisional and will probably (hopefully, re: BETTER BE) expanded and improved. I'm just suggesting that posting the talent trees as-is accomplishes the exact opposite of what I assume Blizzard wanted to accomplish. Posting the provisional, bare, non-updated list of abilities that will "off-set" having only 6 talents (1 each tier) makes the whole new system seem worse than bad.
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Ashunera
Anvilmar
Ashunera
11/23/2011
@Skink: Shamans specifically do look a lot less "complete" than, say, Druids and Warlocks do. Some of them are clearly further along than others, and Shamans seem to be pretty far behind in development so far.
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Findoranor
Anvilmar
Findoranor
11/23/2011
ursols vortex??? is useless and pointless. so is the demoralizing roar now. there is not one useable point for tanking in the entire tree.
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Findoranor
Anvilmar
Findoranor
11/23/2011
Actually blizz let me correct my previous statement. WAY TO RUIN EVERY SINGLE CLASS AND TOON IN THE GAME!!!!!!!!!!! I am tired of the changes so you can support the idiots who can not figure out how to play and or read a talent tree. IF THEY CANT FIGURE THE GAME OUT THE GOOD BYE, LEAVE, QUIT PLAYING, SAVE ALL OF US REAL PLAYERS THE HEADACHE.
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Ashunera
Anvilmar
Ashunera
11/23/2011
@Findoranor: I see at least a dozen great Bear tanking talents in the Druid tree.
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@Findoranor: Haha over react much? A lot of these actually look great. How about you test them first before you say they all are bad?
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Malrott
Lightbringer
Malrott
11/23/2011
I certainly hope the Speed of Light talent in the pally tree is a typo as I have a hard time imagining why a ret pally spec would want damage reduction :P
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Kennison
Bleeding Hollow
Kennison
11/23/2011
@Malrott: I know! It's horrible choice cause, you know, ret is the only pally spec :/
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Valgore
Wyrmrest Accord
Valgore
11/23/2011
Wow this talent tree looks like sh*t. It far to easy and linear. This game is getting more and more casual by each patch that passes us by. I just checked out holy "tree" I guess you can call it and that is absolutely terrible... And I am not sure if this is just because it is in development but I am not liking how spells are listen as % of your base mana either.... I don't know it just feels off. My opinion: Stick to what we have now and stop making everything casual. With the rate you are going I would be surprised if you didn't offend people because of how easy it is getting it is essentially saying "You're stupid so we are coming down to your level of intelligence and making the game play itself."
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Ashunera
Anvilmar
Ashunera
11/23/2011
@Valgore: You're aware there are something like 720 possible talent combinations in this new system, with 3 different specs, for a total possible 2160 different builds, not counting glyphs, gear, gems, reforges etc?

How do you figure it's easy and linear?
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Ashunera
Anvilmar
Ashunera
11/23/2011
@Ashunera: Oh. And 11 classes, so 23760 different possible builds. Not counting glyphs/gems/reforges.
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Canopy
Ner'zhul
Canopy
11/23/2011
@Ashunera: prbly cause its small xD just let the kids rant it out. they'll be enjoying it when it finally drops just like every expansion
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Meraline
Duskwood
Meraline
11/23/2011
@Valgore: You realise even now all spells use mana cost a % of your mana pool right?
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Ashunera
Anvilmar
Ashunera
11/23/2011
@Franny: But your spells will heal for more, meaning you don't need to cast as many, and can therefore get by spending less mana than Average Joe.
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@Franny: most spells cost a % of your "base" mana, not total intellect
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Braidster
Drenden
Braidster
11/23/2011
srry i am a boom and there is nothing for me
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Canopy
Ner'zhul
Canopy
11/23/2011
new hunter specs seems massively geared towards PvP, any situation aware person wont need anything from the 45 and 60 area, the 90 talents are just completely useless in pve unless theres a glyph to make scare beast not make the target run around like a lunatic, and then im not sure id be willing to waste a glyph just for 1 more form of cc that requires 3 seconds to use. the 15 tier seems like a no-brainer, ice arrows for pvp and stacking poison arrow for pve i dont see a reason for arcane arrows to even be there.
admittedly tho 30 and 75 will be interesting choices to make, but two talents a good tree does not mke
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Findoranor
Anvilmar
Findoranor
11/23/2011
way to destroy feral tanks there is not one point in the entire talent tree that is for tanking!!!!!!!!!!!
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Canopy
Ner'zhul
Canopy
11/23/2011
@Findoranor: what about ursol vortex? turns you into a damn black hole, swipe, ???, profit
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Meanpeen
Spirestone
Meanpeen
11/23/2011
blizzard should do a poll. that way we can see what the wow population really wants.
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Supahmen
Arygos
Supahmen
11/23/2011
@Meanpeen: they will never do that. They tell us what they think we want is what the players want...ala POKEMON.
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Valgore
Wyrmrest Accord
Valgore
11/23/2011
@Meanpeen: I agree, a poll would really show Blizzard what the community wants but as Supahmen said most of the time it is them giving us what they think might be cool with no community say-so.
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Frankly, I love the new talent trees. Now I won't feel like just an 'Affliction DPS Warlock' but more an affliction warlock with his special own play style. Seeing everyone choose the exact same talents every class is a little repulsing.
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Fardochette
Exodar
Fardochette
11/23/2011
Its really great stuff for mages
Double polymorph ftw !!!!
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Daehtop
Maelstrom
Daehtop
11/23/2011
Hey wow maybe you should nerf raids again, dungeons should just give you loot when you walk in,ohh and we should get 3...no4...no5 specs. Wait why don't we just not have any specs and let people switch to what the feel any time they want.^ Are baddies really crying about have to go to a trainer or only being able to use two specs. What happen to real wow. When it took a good 8 weeks to lvl a char, and you had to know how to play A class. Now with less and less AND LESS choices the game just plays itself out. One more bad idea like this and im going to go back to the crappy free MMO's. At least most of them have talent trees that you have to read, not just A-B or C.
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Dreadnuaght
Hellscream
Dreadnuaght
11/23/2011
so many tp's feel like they dont belong with certain classes, specially classes that can have more than 1 role (tank,healer,dps). for exampl,e if im a ret pallie i really dont see why im forced to choose between 3 diff. healing types or dmg reduction, thats the problem ppl are gonna feel like they have no choice in some cases and thats gonna piss alot of ppl off. Just go back to the way it was in bc so we can put tp's anywhere we wan,t and make hybrids again, idk why you keep trying to fix something thats not broken