Mists of Pandaria Talent Calculator Now Available

As previously announced at BlizzCon 2011, class talents are undergoing some significant changes in the next World of Warcraft expansion. Learn more about these changes and test out different builds for all your favorite classes with our new Mists of Pandaria Talent Calculator, available here!
We’re excited to be able to provide players with the opportunity to explore this new talent system and look forward to hearing your feedback. As with all previews, we ask that you please keep in mind that Mists of Pandaria and its class talents are still under development. This means that many of the spells and abilities you see in the Talent Calculator are not yet final and may change before release.

Ner'zhul
Anvilmar
Sen'jin
Ner'zhul
Anvilmar
Sen'jin
Ner'zhul
Drak'Tharon
Further, nobody should have to be omnipotent and divine for themselves how to build a tank. Things like "Increases Threat" and "Take Less Damage" should be mentioned in specific abilities so people know this is specifically for tanking. We're not playing in our minds, we're playing from an established set of rules, in a finite domain, and unless otherwise stated, things are as they appear. Without key words like those, they're just another ability which may or may not be good for this, that or whatever. Think, man.
As far as your ludicrous statement of; "and they are dodge tanks do damage mitigation isnt all that important" I have news for you, Dodge IS mitigation. Mitigation is defined as: the act of making a condition or consequence less severe, I think if you avoid being hit, that would qualify as the definition, don't ya think?
Stop trying to talk down to people when you, yourself, don't know half of what you're talking about, to begin with.
There was nothing wrong with Druids prior to this alluded-to release. Now, just like every other class, Blizzard is intentionally breaking the game, and all the classes. Perhaps this is their way of closing the game down, so they can introduce some new product they're so proud of, and this is the way to dump the customer base, so they don't have to justify to their stockholders, or whoever, why they still spend money on World of Warcraft.
Anvilmar
Anvilmar
Feline Swiftness - moving faster is good for everyone.
Nature's Swiftness - good for a PvP Bear build. Instant CCs are great.
Renewal, Cenarion Ward - great for tanking in PvE. How could you not see the value in a self heal?
Typhoon, Faerie Swarm - great for controlling mob locations.
Wild Charge - this is Feral Charge
Force of Nature - Who knows? Might absorb damage.
Incarnation - More damage, more threat, stuff dies faster, you live longer!
Demoralizing Roar - How is an AoE stun not useful for tanks?
Ursol's Vortex - great for mob positioning!
Bear Hug - sounds like it might do a ton of damage and prevent a ton of damage in some situations.
... and so on.
Anvilmar
Sen'jin
Anvilmar
Sen'jin
Antonidas
And, those given abilities are obviously nowhere near finished. For instance, we were told @ Blizcon that all shaman will now get Instant Ghost Wolf as a basic class ability, but the tooltip on the talent calculator page still includes a cast time. We have also been told that many of the missing totem buffs will now be included as abilities or auras we can cast...but those new abilities are totally missing from the list of class/spec abilities we will receive as we level. And so forth.
IF the list of abilities remains almost as-is, I can seriously see myself saying good-bye to WoW: Ele Sham has only recently begun to have more PvP capabilities and improvements; seeing the spec severely underpowered and nerfed in so many ways would be a major, major downer.
I realize that the list of abilities included on the talent calculator page are only provisional and will probably (hopefully, re: BETTER BE) expanded and improved. I'm just suggesting that posting the talent trees as-is accomplishes the exact opposite of what I assume Blizzard wanted to accomplish. Posting the provisional, bare, non-updated list of abilities that will "off-set" having only 6 talents (1 each tier) makes the whole new system seem worse than bad.
Anvilmar
Anvilmar
Anvilmar
Anvilmar
Misha
Lightbringer
Bleeding Hollow
Wyrmrest Accord
Anvilmar
How do you figure it's easy and linear?
Anvilmar
Ner'zhul
Duskwood
Anvilmar
Dalaran
Drenden
Ner'zhul
admittedly tho 30 and 75 will be interesting choices to make, but two talents a good tree does not mke
Anvilmar
Ner'zhul
Spirestone
Arygos
Wyrmrest Accord
Maiev
Exodar
Double polymorph ftw !!!!
Maelstrom
Hellscream