Patch 4.3 Hotfixes

Patch 4.3 Hotfixes

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft: Cataclysm patch 4.3: Hour of Twilight. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied.

Patch Information

April 17

  • Classes
    • Warlock
  • Destruction
  • Bane of Havoc no longer persists when the warlock changes to a spec that does not include the talent.
     
  • Items
  • Fras Siabi's Barely Bigger Beer is a now bit less big, and its effect no longer stacks.
     
  • UI
  • Inactive guild leader replacement now requires 90 days of absence, up from 30 days. Ascent to the rank of guild leader is now only available to guild members at Rank 2, 3, or 4.

March 26

  • Dungeons and Raids
    • Dragon Soul
      • The Madness of Deathwing
        • Burning Blood will no longer prematurely spike up to 100 stacks if players damage the Arm and Wing Tentacles very quickly.
           
  • Items
    • Scroll of Resurrection outfit items designated for healers no longer have Strength.
       
  • Quests
    • The deprecated quests Keanna’s Will and The Shattered Blade are now removed from quest logs upon login.
       
  • UI
    • Fixed a bug that locked some Mobile Armory users into Away status in-game.

March 7

  • General
    • Scroll of Resurrection has been updated with additional rewards, including two new flying mounts for you and free upgrades to Cataclysm, boost to level 80, and free faction and race transfers for your returning friends. Visit our Scroll of Resurrection start page to learn more and get started.
       
  • Items
    • Fury of the Destroyer now works as it says in the tooltip and immediately grants 5 combo points when it triggers and 5 combo points every time a finishing move is used for the entire 6 second duration of Fury of the Destroyer.
       

February 23

  • General
    • A completed character race change should no longer clear your active quests.
    • Multiple hunters attacking the same target should now see the proper benefit from Noxious Stings.
       
  • Dungeons and Raids
    • All players identified as tanks in Raid Finder are now automatically labeled as assistant leaders.
    • Firelands
      • Lava Wielder's Lava attack should now hurt players in the area of the visual effect.
         
  • Items
    • The Blast of Corruption effect from Rathrak, the Poisonous Mind will no longer hit creatures that are very far away when used with the Fire Nova ability.
    • Ruthless Gladiator's Footguards of Alacrity, Ruthless Gladiator's Boot of Cruelty, and Ruthless Gladiator's Boots of Alacrity have received a +25 Stamina increase.
    • Cataclysmic Gladiator's Armwraps of Accuracy and Cataclysmic Gladiator's Armwraps of Alacrity have received a +22 Stamina increase.
    • Cataclysmic Gladiator's Waistband of Accuracy, Cataclysmic Gladiator's Waistband of Cruelty, Cataclysmic Gladiator's Boots of Alacrity, Cataclysmic Gladiator's Boots of Cruelty, and Cataclysmic Gladiator's Footguards of Alacrity have received a +20 Stamina increase.
       
  • Quests and Creatures
    • The quest Heeding the Call is no longer available to players.

 

February 7

  • Dungeons and Raids
    • Dragon Soul
      • After the instance is cleared, Crimson Lifebinder now resurrects the non-player characters at Wyrmrest Temple, and they are fully functional.
      • Ultraxion
        • The event leading to Ultraxion now requires 15 Drakes killed, down from 24.
           
  • Events
    • Love is in the Air
      • Players are now able to receive Lovely Charms while on the quest "Test Your Strength", when the player's inventory has both the Darkmoon Adventurer's Guide and Lovely Charm Collector's Kit.
      • Players now have the chance to receive both the Lovely Charm and Grisly Trophy from a single kill.
    • Lunar Festival
      • Elder Dawnstrider now spawns farther away from nearby Flame Crest mobs.
         
  • Items
    • Maw of the Dragonlord should now have its effect triggered by healing from Holy Word: Sanctuary.
    • Windward Heart should now have its effect triggered properly by Healing Rain.

 

February 2

  • General
    • Mass Dispel should once again dispel up to 10 friendly or enemy targets.
    • Resilience should now properly reduce the damage over time effects for targets affected by Mind Control.
       
  • Dungeons and Raids
    • Dragon Soul
    • Lord Afrasastrasz no longer offers the option to disable the Power of the Aspects buff in Raid Finder mode.
      • The Spine of Deathwing
        • Corrupted Bloods should no longer maintain threat after reconstituting themselves from residue.
           
  • Events
    • Darkmoon Faire
      • Soothsayer's Runes and A Treatise on Strategy should now drop from all appropriate Heroic and raid bosses.
      • Murozond's Temporal Cache now has a chance to contain Monstrous Egg and A Treatise on Strategy.
         
  • Quests and Creatures
    • Players who inadvertently disconnect during Tailgunner! should now find themselves able to complete the quest.
    • Baby Crocolisks have been given tiny teething rings, and Tiny Teeth! should no longer transfer to other players.
    • Players should no longer encounter any invisible Young Crocolisks during the quest The Pit of Scales.
       
  • Items
    • Cunning of the Cruel will now trigger its Shadowbolt Volley approximately three times as often, but will deal approximately one third as much damage. This results in the tooltip for the item being incorrect, but should moderate its burst damage in PvP.

 

 

January 9

  • General
    • Killing a boss in a guild group while using the random Heroic Dungeon Finder should now award guild reputation and experience.
    • Mobs that have been damaged by Shadowy Apparitions should again provide experience when defeated.
    • Darkmoon Tonk and Darkmoon Zeppelin should no longer become a horde balloon after performing a faction change from Alliance to Horde.
       
  • Dungeons and Raids
    • Hour of Twilight

      • Archbishop Benedictus

        • Thrall and Archbishop Benedictus should no longer fail to complete their roleplay introduction (preventing players from completing the instance).

    • Well of Eternity

      • Mannoroth

        • Starting the Mannoroth encounter should no longer remove Stealth effects.

    • Dragon Soul

      • Twilight Elite Dreadblades and Twilight Elite Slayers should now refrain from doing melee attacks while mounted, and always engage and melee players after landing on the gunship deck.

      • Ultraxion

        • All Fading Light debuffs and Aspect crystal buffs on players should now be cleared when the encounter ends.
      • The Madness of Deathwing
        • The Corrupted Parasite debuff is removed from a character who leaves the zone.
           
  • Events
    • Darkmoon Faire
      • Players should now be able to complete the quests "The Captured Journal" and "The Enemy's Insignia" after having completed them in a previous month.
         
  • Items
    • Vial of Shadows proc damage should now be increased by ranged attack power for hunters.
    • Souldrinker and Gurthalak, Voice of the Deeps no longer have a chance to proc twice for paladins with Seal of Truth active.
    • Vishanka, Jaws of the Earth now invokes Speaking of Rage bonus damage that is treate as ranged damage and benefits from ranged critical strike chance.
       
  • Quests and Creatures
    • Pelturas Whitemoon should no longer becomes unresponsive after a player completes the quest "All's Well".

 

December 23

  • Dungeons and Raids
    • Dragon Soul
      • Morchok
        • Morchok has been working out, now moves faster in all phases of the fight, and can no longer be kited.
      • Hagara
        • Players can no longer use Spiritwalker’s Grace to avoid the Watery Entrenchment debuff.
      • Ultraxion
        • Fading Light should now always appear in raid frames when a player is affected by it.

 

December 20

  • General
    • Algaefin Rockfish no longer swim in schools, and schools of Deepsea Sagefish have taken their place along many coastlines.
       
  • Classes
    • Hunters
      • Multi-Shot, modified by the talent Serpent Spread, should now properly spread Serpent Sting to other targets that are within range when a nearby player is affected by Serpent Sting.
    • Paladins

      • Horde Paladins should find that Judgement of Truth now properly triggers item procs that it is intended to trigger.
         
  • Dungeons and Raids
    • Deadmines
      • Helix Gearbreaker's Stickybomb should no longer break Stealth.
      • Vanessa VanCleef's Vigorous VanCleef Vindicator achievement should no longer break Stealth.
    • Vortex Pinnacle
      • Minister of Air
        • The knockback for Lightning Nova has been reduced from roughly 12 yards to 8 yards on normal difficulty, and from18 yards to 12 yards on Heroic difficulty.
    • Well of Eternity
      • Mannoroth
        • Felhounds, Doomguard Devestators, and Felguards are no longer capable of dealing critical hits.
    • Zul'Aman
      • Amani'shi Warbringer's damage has been reduced by 12%.
      • Amani'shi Medicine Man's summoned Protective Ward health has been reduced by 60%.
      • When an Amani'shi Scout is alerted, he now idles for 1 second before running to summon reinforcement.
      • Amani'shi Reinforcement's damage has been reduced by 15%.
      • Amani'shi Flame Casters' Fireball Volley now inflicts less damage.
      • Jana'lai's Flame Breath ability now inflicts less persistent fire damage.
      • In Dragonhawk form, Daakara's Flame Whirl spell increases fire damage taken by a lesser amount.
      • Daakara's Creeping Paralysis now inflicts less damage.
    • Zul'Gurub
      • Berserking Boulder Roller's Boulders now inflict less damage.
      • Bloodlord Mandokir's Decapitate cooldown has been increased by 5 seconds.
      • Gurubashi Shadow Hunters are now immune to Disarm.
      • Gurubashi Shadow Hunter's Shadowed Shot ability now inflicts less damage.
      • Gurubashi Blood Drinker's Blood Leech ability now inflicts less damage.
      • Lesser Priest of Bethekk's Shadowflame ability now inflicts less periodic damage.
      • High Priestess Kilnara's Wave of Agony now deals less damage.
      • Jin'do's Twisted Spirit health has been reduced.
      • Jin'do's Twisted Spirit damage has been reduced.
      • Jin'do's Shadows of Hakkar now inflicts less damage.
    • Dragon Soul
      • Morchok
        • Double Stomp damage should now only come down on the heads of the two players closest to the boss.
      • Hagara
        • Ice Waves will not spawn until Hagara finishes casting Frozen Tempest.
        • Spell immunity mechanics such as Ice Block and Divine Shield should now temporarily block damage from Watery Entrenchment, but should not remove the debuff.
        • Ice Tomb can no longer be avoided by a raid of players all standing within a smokebomb.
      • Yor'sahj the Unsleeping
        • Yor'sahj now deals triple melee damage to player-controlled pets and targets them with Void Bolt.
        • The Firebloom heal triggered by the Druid tier-12 should no longer cause Deep Corruption.
        • Yor'sahj's damage has been reduced by up to 10% on 25-player Heroic difficulty, bringing the difficulty of the encounter closer to that of 10-player Heroic difficulty.
      • Spine of Deathwing
        • A Safe Fall aura has been added to the start of the encounter, preventing players from taking falling damage, should their parachutes end early.
        • Corrupted Bloods now use Burst regardless of crowd control conditions, including silence.
      • Madness of Deathwing
        • Deathwing should no longer fire two Elementium Meteors when a limb tentacle is destroyed at the same time that Deathwing is casting Elementium Meteor.

 

  • Items
    • Timepiece of the Bronze Flight now has a red socket.

 

  • Quests
    • Players on the quest Patricide can no longer receive the Fragment of Deathwing's Jaw while in a Raid Finder group.
    • Graham Van Talen should no longer incorrectly offer Gnome Engineering and Goblin Engineering once the player has sufficient Engineering skill level.
    • Pelturas Whitemoon should now be quite willing to complete the quest Orendil's Cure for multiple players.
    • Players are now able to complete the quest Trial of the Naaru: Mercy by beating the 55-minute timer.



December 12

  • Classes
    • Druids
      • Pounce should now apply its Bleed to targets beyond its normal range when used with the Glyph of Pounce.
      • The Mass Regeneration effect from the druid tier 13 bonus now heals 25% of the healing received by the druid from Frenzied Regeneration, down from 50%. The tooltip will be updated in a later patch.
    • Paladins
      • Holy Radiance should now stack properly with other paladins' Holy Radiance, with all valid targets nearby being properly healed.
    • Warriors
      • Bladestorm will now properly apply its immunities to spell effects that are in flight when Bladestorm is activated.
         

  • Dungeons and Raids

    • Hour of Twilight

      • Archbishop Benedictus

        • Thrall should no longer despawn when no players are near him after the gauntlet has been completed.

    • Throne of the Four Winds

      • Al'Akir

        • Wind Burst should no longer knock players back too far.

    • Dragon Soul
      • Morchok
        • Earthen Soldiers, Ancient Water Lords and Earthen Destroyers now move faster.
        • Morchok's Resonating Crystals should now always target the closest players when they explode.
      • Yor'sahj the Unsleeping
        • Damage done by Forgotten Ones, Void Bolt AOE, and Searing Blood has been reduced on 25-person, Heroic difficulty.

        • Yor'sahj's health has been reduced by 10% on 25-person, Heroic difficulty.

      • Hagara the Stormbinder
        • Hagara’s Frost Shield can no longer be broken by Shattering Throw to avoid her Frozen Tempest phase.
      • Warlord Zon'ozz
        • Disrupting Shadows no longer deals AoE damage or knockbacks when the duration is reduced with Mage Armor on Heroic raid difficulties.
      • Warmaster Blackhorn
        • Shockwave can now be broken by trinkets and other effects that cancel stuns.
        • Blackhorn's Vengeance now accrues at a rate of 1% per 2% of missing HP on Raid Finder difficulty.
        • After Warmaster Blackhorn is killed, the deck fire on upper decks is no longer present on Heroic difficulty.
        • Warmaster Blackhorn, the Twilight Elite Slayers, and the Twilight Elite Dreadblades are no longer able to attack players while mounted.
      • Spine of Deathwing
        • Blood Corruption: Earth will no longer morph into Blood Corruption: Death when dispelled.
        • Blood Corruption: Earth now applies two stacks of Blood of Neltharion when it expires on 25-player heroic difficulty.
        • The health pools for Burning Tendon, Corrupted Blood, Corruption, and Hideous Amalgamation have been reduced by 6 to 11% for 25-person raids on both normal and Heroic difficulty.
        • Hideous Amalgamations with the Superheated buff no longer pulse their AE damage after being thrown from Deathwing's back.
      • Madness of Deathwing
        • Damage done by Elementium Blast, Corrupted Blood, and Blistering Heat have been lowered on Raid Finder difficulty.
        • This encounter should now complete when all players die after Deathwing has been defeated.
           
  • Items
    • Darkmoon Zeppelin should no longer be converted to a Horde Balloon during an Alliance to Horde faction change.

 

December 6

  • General
    • Transmogrified items should always lose their transmogrification when mailed.
    • The Darkmoon Firework no longer has a duration, is now holiday-bound, and requires Darkmoon Faire to be active.
    • Darkmoon Faire revelers who enter an off-limits area in ghost form should now be properly ported out.
    • Entangling Roots, Freeze, and Frost Nova should now properly break when the affected player takes damage while a damage absorption effect is also active.

 

  • Classes
    • Hunters
      • Kill Command should now always consume the Resistance is Futile! buff, regardless of whether the target has Hunter's Mark or not.
      • Reverted a bug fix that caused Bombardment to be consumed by the next Multi-Shot. Fixing this bug proved to be a significant dps loss, so Bombardment once again lasts for its full 6 second duration regardless of the number of Multi-Shot casts. The tooltip will be updated in a future patch to reflect that this change is intended.
    • Paladins
      • Divine Aegis, Ancestral Awakening, Ancestral Vigor, Holy Priest Mastery, Holy Paladin Mastery, and Living Seed now trigger properly based on pre-absorb healing, even if the triggering heal is fully absorbed.
    • Warriors
      • Deep Wounds should now be correctly activated by critical hits from Opportunity Strike, Raging Blow, Heroic Leap, and Intercept.
      • Using Pummel, modified by Gag Order, will now Silence the target for 3 seconds in addition to locking out the spell school for 4 seconds.

 

  • Dungeons & Raids
    • End Time
      • The trash preceeding Echo of Baine should now hit for less Fire damage.
    • Hour of Twilight
      • Flailing Tentacles now despawn shortly after they appear, and can no longer be attacked.
    • Well of Eternity
      • Players should no longer lose the Shadowcloak buff when a group member leaves, joins, or zones in or out of the instance.
      • Mannoroth
        • Magistrike Arc should no longer be activated by pet attacks, and now has a 100% chance of being activated after a 3 second cooldown.
        • Rogue Stealth and mage Invisibility are no longer broken when Doomguard Devastators land and become valid targets, or when other Demons spawn from the Nether Tear portal.
    • Dragon Soul
      • Accepting a Warlock summon while riding a drake taxi in Dragon Soul should now cancel the drake ride and port the player to the location of the summon.
      • Fall of Deathwing is now available via Raid Finder once you have completed Siege of Wyrmrest.
      • Players who have killed the final boss in one of the wings of Dragon soul via Raid Finder will be more likely to enter fresh instances on subsequent Raid Finder instances that week. This should make it easier to kill earlier bosses that they might have missed.
      • Yor'sahj the Unsleeping
        • The Aggro Radius has been properly adjusted for all difficulties of this encounter.
        • Slimes, Mana Voids, and Forgotten Ones have had their HP reduced by 20% on Raid Finder difficulty.
        • Pets cannot be summoned during the decent into this encounter.
      • Warlord Zon'ozz
        • Ball damage should now be splitting its total damage amongst all players nearby on Raid Finder difficulty.
        • Pets cannot be summoned during the decent into this encounter.
      • Ultraxion
        • Players should no longer find themselves in the Twilight Realm after Ultraxion has been defeated.
        • Essence of Dreams should strain CPUs less in 25-player raids. This buff will now activate once per second for each healer who has the buff, and the healing done by the effect will equal the amount of health healed by the healer within that one second window.
      • Spine of Deathwing
        • Corruption, Hideous Amalgamation, and Burning Tendons are now level 88, up from 87, and have had their health slightly increased.
      • Madness of Deathwing
        • Priests under the effect of Spirit of Redemption will now receive credit for defeating Deathwing as long as they were part of the encounter.
    • Temple of Ahn'Qiraj
      • The Prophet Skeram, the Illusions of The Prophet Skeram, Princess Yauj, Lord Kri, and Vem no longer grant reputation when killed.
    • Throne of the Tides
      • Lady Naz'jar
        • All of the creatures in the Lady Naz'jar gauntlet are now immune to mind control mechanics.
    • Zul'Gurub
      • High Priest Venoxis has been convinced to clean up after himself when his encounter is reset, and his venom puddles should disappear.

 

  • Items
    • Bracers of Flowing Serenity now have a +20 Intellect socket bonus that is properly applied when the gem requirement is met.
    • Foul Gift of the Demon Lord and Varo'then's Brooch should no longer be usable by players under the effects of crowd control spells.
    • All three Heart of Unliving trinkets now additionally provide a passive intellect bonus.
    • Mana Tide Totem now benefits from Heart of Unliving.
    • Pit Fighter and Master Pit Fighter now have more stamina.
    • The Moonwell Phial trinket buff shold no longer be disabled when the player enters combat.
    • The paladin tier-13 four-piece set bonus should now increase healing done by Holy Radiance by 5%, down from 20%.
    • The priest tier-13 two-piece set bonus should again trigger a 23-second Temporal Boon for non-Discipline priests, up from 20 seconds.

 

  • Quests and Creatures
    • While on the quest "Archival Purposes", players should now be able to open Elementium Gem Clusters.

 

December 2

  • General
    • The Looking-For-Dungeon / Looking-For-Raid system should now properly assign classes to the roles that are most needed, as long as those roles are selected. It should no longer confine them to Tank/Healer/DPS priority if other roles are in short supply.
    • Master looter can no longer assign items in Looking-For-Raid groups to players that are already locked to that boss for the week.
    • Players should be unable to trade loot they got from Looking-For-Raid encounters to players that are loot locked to that boss.
       
  • Classes
    • Death Knights
      • Raise Ghoul, Blood Tap, Empower Rune Weapon, and Army of the Dead no longer benefit from the cooldown reduction and the duration increase from the buff Last Defender of Azeroth.
    • Druids
      • Druids can no longer cast Barkskin while Hexed.
      • Frenzied Regeneration is now correctly healing for 0.30% health for each point of Rage consumed and matches the amount in the tooltip.
      • Efflorescence should now correctly heal if the Swiftmended heal is absorbed by effects like Necrotic Strike.
    • Priests
      • A Priest with Spirit of Redemption who dies as the round is ending in Strand of the Ancients should no longer become permanently stunned for the rest of the game.
    • Rogues
      • Killing Spree should no longer return a script error when only stealthed targets are nearby.
    • Warriors
      • Deep Wounds should now only proc from crits, not passive damage.
      • Bladestorm will now always grant immunity when it is cast.
         
  • Dungeons & Raids
    • Well of Eternity
      • Eyes of Peroth'arn should now despawn after the stealth phase.
      • During the Mannoroth encounter in the Well of Eternity, players who drop combat via abilities like Vanish and Invisibility should no longer lose the Gift of Sargeras buff.
      • Displaced Shadowbats should now properly despawn in all situations.
      • Druids are no longer removed from their Shapeshifted form when they gain the Shadowcloak buff.
    • Hour of Twilight
      • Thrall should no longer be able to be killed in the gauntlet leading up to Archbishop Benedictus.
      • Thrall will no longer aggro additional trash packs in the Asira Dawnlayer gauntlet if a player mind controls a mob.
    • Dragon Soul
      • All bosses in Dragon Soul are now awarding both guild XP and reputation when defeated, in normal and Heroic raid difficulties.
      • Hagara
        • Ice Walls now move 15% slower on LFR Raid Finderdifficulty
      • Ultraxion
        • The minimum heal required to activate Essence of Dreams is now 1500, up from 500.
      • Spine of Deathwing
        • Players should no longer get disconnected once they release their spirit after jumping or falling off Deathwing.
      • Madness of Deathwing
        • Deathwing now properly slouches down and becomes attackable for phase two.
        • Corrupted Deathwing should now cast his spells appropriately when switching between platforms.
        • The Madness of Deathwing encounter should will appropriately die, play the end cinematic, spawn his appropriate loot chest, award Valor Points, and despawn when players defeat him.
    • Blackrock Caverns
      • Raz the Crazed's Furious Swipe should now properly hit enemies.
    • Temple of Ahn'Qiraj
      • All bosses should again reward the expected amount of Brood of Nozdormu reputation.
         
  • Items
    • The Speaking of Rage proc from all three versions of Vishanka, Jaws of the Earth should no longer miss against opponents of any level, regardless of the player's Hit Rating.
    • If a player loots a Heart of Flame with a full inventory, the item will be mailed to them.
       
  • Quests and Creatures
    • Kilix the Unraveler should no longer offer the deprecated quest "All Things in Good Time".
    • Telenus and Kali Remik no longer offer the deprecated quest "Seek the Farstriders".
    • Blackhowl Footsoldiers should no longer path under the terrain or path oddly around stairs.
    • The Crystalspire Stone Drake will no longer despawn for players who have engaged Zoltrik Drakebane
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Comments (3,366)

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Ashrhea
Dark Iron
Ashrhea
12/3/2011
@Fleshhealer: So I'm lucky to be stuck at "Blood and Thunder!" then? I've been stuck at this quest for 4 days. >.>
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Galactiss
Nazgrel
Galactiss
12/3/2011
They need to fix the "Cold Hearted" quest, I've sent them a ticket about it before the came out with these hotfixes. Blizzard you need to fix this soon. "We are currently working on it.", yeah don't believe it.
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Fenrysk
Lightning's Blade
Fenrysk
12/3/2011
what's up with barkskin not being allowed to be cast while hexed?
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Squitten
Bloodscalp
Squitten
12/3/2011
@Fenrysk: Inorite? Resto droods are just to powerful at the moment...................................................... and need moar nerfs..................................Yup.................
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Kelliste
Moon Guard
Kelliste
12/3/2011
@Squitten: Thats like saying "why cant my warlock cast fear while hexed?" Its a cc, your not supposed to do anything in hex aside from moving.
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Squitten
Bloodscalp
Squitten
12/3/2011
@Kelliste: Ur comparing fear to barkskin? Lol U obviously dont know what barkskin is. :\
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Soulcrash
Bleeding Hollow
Soulcrash
12/12/2011
@Squitten: It's an unfair advantage for a druid to be able to cast a defensive cd while cc'd when other classes can't. You're cc'd so trinket or suck it up like the rest of us.
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Gloriann
Baelgun
Gloriann
12/3/2011
I have noticed that since the new patch my 2 piece bonus no longer works to reset my fire elemental totem. I do have the 4 piece set. Just wondering if you are aware of this problem and hoping you are working on a fix.
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Apocalypta
Black Dragonflight
Apocalypta
12/3/2011
@Gloriann: the set bonus changed this patch. its now lighting bolt has a 30% chance to reduce the remaining cooldown time by 4 sec.
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Pouder
Moon Guard
Pouder
12/3/2011
I like these fixes. I'm still going to keep dreaming about being able to transmog a 1h sword to my 1h mace, though :)
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Apocalypta
Black Dragonflight
Apocalypta
12/3/2011
Bladestorm still isnt fixed. i just got slowed by mage mirror minions during bladestorm
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Thorneus
Nazgrel
Thorneus
12/3/2011
good fixes for the most part no complaints here
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Chronology
Laughing Skull
Chronology
12/3/2011
Ok really?- why would all other tank cool downs be reset except for Raise Ghoul, Blood Tap, Empower Rune Weapon...I mean if you are going to reduce the CD of all other tank abilities for all other classes, why not ours?...as if DK's aren't suffering already from a lack of blizz's attention. Don't get me wrong, i love my DK and have ranked easily in the top 80dk's on wol survivability wise...but why the nerf bat...why...
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Dreedskull
Azjol-Nerub
Dreedskull
12/3/2011
@Chronology: nerf bat? realy? we jsut got crazy buffed and ur saying nerf bat??? u on some bad mojo buddy
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Chronology
Laughing Skull
Chronology
12/3/2011
@Dreedskull: You serious? we are still the "only single target" tanks. And have you even tanked Ultraxion? Nahh after looking you up- didn't think so. However- its not the survivability that's an issue- as i know you don't know, your ams and VB will be up each time- you can eat every blast as a good tank- The main issue comes with the heroic modes- Tanks need to pull 25-27k DPS For heroic to go down before the enrage.- thats with everyone pulling about 40k dps- learn your stuff before you question. BTW quit embarrassing the rest of us dk tanks and get rid of "stay of execution".
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Chronology
Laughing Skull
Chronology
12/3/2011
@Chronology: Update- 20k dps from tanks-
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Âluçard
Moonrunner
Âluçard
12/3/2011
@Chronology: Your using the Symbiotic Worm... That is far, far worse than the stay of execution. Turd Steak
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@Âluçard: gnerd rage is funny.
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Snowpaw
Blackrock
Snowpaw
12/12/2011
@Chronology: TROLOLOLOL. Keep QQ'ing Cuz no one will "fix" what you're asking. We're freakin' OP'ed right now. Enjoy it while it lasts. & Next time you want to insult someone's gear. Atleast have the guts of putting your profile public. Everyone's allowed to play as they see fit. He paid for his game didn't he?
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Irishsprings
Sisters of Elune
Irishsprings
12/3/2011
should make 5mans loot rolls act like looking for raid looting i like it alot
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Seyrena
Shadow Council
Seyrena
12/2/2011
Still no Cobalt Shoulders fix. Thanks, Blizz.
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Surefall
Illidan
Surefall
12/2/2011
Please fix tank LFR queues... 53 minutes while DPS and Healer queues are 2 mins.. What is going on?
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Omegal
Whisperwind
Omegal
12/2/2011
@Surefall: that was 3rd item on list
The Looking-For-Dungeon / Looking-For-Raid system should now properly assign classes to the roles that are most needed, as long as those roles are selected. It should no longer confine them to Tank/Healer/DPS priority if other roles are in short supply.

The bug was that i you chose alternate roles, it was often poorly choosing it, and treating you like a dps in the queue, instead of a tank/healer. If you queued as JUST a tank it was faster. But it should be fixed now.
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Vindicare
Kel'Thuzad
Vindicare
12/2/2011
@Omegal: Haven't had any problems at all with tank queues. Been instant for me all week.
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Hurtnheal
Vek'nilash
Hurtnheal
12/2/2011
@Surefall: Wah-Wah. Now tanks know how DPS have felt in dungeon finder for a LONG time.
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Moocì
Dreadmaul
Moocì
12/2/2011
@Surefall: thats because a LFR only needs 2 tanks, while it needs 17 dps and 6 healers. sucks to be a tank, u get instant dungeon que while dps have to wait, suck it up
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Omegal
Whisperwind
Omegal
12/3/2011
@Vindicare: Did you queue for multiple roles or just tank? Because it was only broken when you queued for multiple roles. the dungon finder would hold you to only ONE of the roles even if the other ones you checked were in higher demand, resulting in longer queues.
@ the trolls whining about their 5 man dps queues and thinking someone else deserve buggy gameplay for doing a harder job/responsiblity. Get over it. there is nothing stoping either you f you two from tanking/healing. The only reason 5 mans have such large queue times is because people don't want to heal or tank, it's those attitudes that make you wait. When you give to community it returns the favor back with short queue times.
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@Omegal: I don't like healing randoms because there are far too many bad tanks! Bad ones fail to pick up adds, even when the healer runs to the tank. Bad ones run ahead and say, "skipping trash and pats" while everyone else following has to go through the trash to keep up. Bad tanks don't let the hunter MD or let the druid drop mushrooms, or they don't pull the mobs through hunter traps or druid shrooms. Basically bad tanks are FAR more in abundance than bad dps and heals. But of course the healer will get blamed when the tank pulls too much or doesn't negate damage taken by utilizing MD, traps and aoe. Also theres a lot of DPS missed simply because the tank doesn't keep the mobs still long enough for AOE to be used such as hurricane. It's nice that the party finally has the option to kick the fail tank without having to queue another 20 minutes waiting for his replacement.
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Snowpaw
Blackrock
Snowpaw
12/12/2011
@Moocì: Dosen't suck to be a tank at all. If you're plate. Bring a Feral Druid with you (Tank Druid). Guaranteed to get ALL Tanking Plate! Here comes the QQ! Sucks to be Anything but a Tank!
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Snowpaw
Blackrock
Snowpaw
12/12/2011
@Moocì: LFR Rocks for tanks actually. So technically it sucks for anything but a Tank. & This is why. I personally used my brain to figure this out. Which is sad since 75% of WoW players don't have one. But if you're plate. Get a Feral Druid (Tank Druid) to Q with you. & then you have 100% chance to get ALL the Tanking Plate Gear for sure :). Enjoy this tip while it lasts & Let the QQ Start!
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Machrien
Caelestrasz
Machrien
12/2/2011
You fixed the Rep the bosses gave in AQ?

You revisited AQ and fixed the boss's reputation.

In the temple

The 40 man raid.

When they've been fine pretty much this whole time up until the last patch.

BUT I STILL CAN'T GET SCARAB KEYS!!!

Get your priorities straight please guys, You make me want to swear but last time i did that you banned me for saying something that everyone was thinking.

Fml.

Either fix the Scarab Coffers or give us another way to get the idols like increasing their drop rate, Im sick of farming for a .1 percent chance on MOBS to get my idol of life for my Tier 2.5
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Karadine
Cenarion Circle
Karadine
12/2/2011
@Machrien:
From the main 4.3 patch notes:

•Bosses in Ruins of Ahn'qiraj now drop a rare-quality Scarab Coffer Key which can be used to open the Scarab Coffers found within. These keys are zone-bound to Ruins of Ahn'qiraj and have a 17-hour expiration. This change also applies to Greater Scarab Coffer Keys used to open Large Scarab Coffers.

I ran this on my rogue this week, and all the bosses were dropping the keys.
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Haayt
Gnomeregan
Haayt
12/3/2011
Also ran AQ40 just today, and got keys.
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Machrien
Caelestrasz
Machrien
12/3/2011
@Karadine:

I was runnig this yesterday on my brothers rogue and i didnt get a single key...

But obviously, if what you say is the case, i must have hit a bad patch.

Ill be going back in there next week to figure it out though. I REALLY want my Stalkers helm
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Zulaman
Misha
Zulaman
12/2/2011
GREEN TEXT!?!?!?! wtffff
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Malíce
Blade's Edge
Malíce
12/2/2011
@Zulaman: MVPs have green colored text. What about it?
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Neffilum
Destromath
Neffilum
12/2/2011
Death Wing cant be killed yet, can he?
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Jundashave
Khaz Modan
Jundashave
12/2/2011
@Neffilum: Deathwing can be killed and already has been.
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Omegal
Whisperwind
Omegal
12/2/2011
@Neffilum: he can in normal mode, he's only disabled in raid finder. some guilds were getting lucky and he'd slump, but it was hit or miss. some would pull him 7 or 8 times before he finally was killable do to the slump bug and phase 2 never starting.
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Polio
Bleeding Hollow
Polio
12/2/2011
Bladestorm will now always grant immunity when it is cast.

What does this mean.