World of Warcraft PTR Patch 4.3.2 Notes

Updated Jan. 12, 6:15PM. Updates are in red.
The first World of Warcraft: Cataclysm patch of the year is in development and now available for testing on the Public Test Realms. This minor patch includes several updates that we were unable to apply via hotfixes, including the recently announced cross-realm raids, assorted class balance fixes, and more. If you'd like to help us test out this patch and provide feedback, you can start by copying your character over to a test realm. Once you've had a chance to try things out, be sure to visit our Public Test Realm forum to discuss the patch.
World of Warcraft Patch 4.3.2
Notes for all World of Warcraft patches can be found here.
- Vengeance is no longer triggered by receiving damage from other players.
- The Tier 13 Balance Druid 4-piece bonus now also increases the damage of Starsurge by 10%, in addition to its current effect.
- Aspect of the Hawk now grants roughly 35% more attack power.
- Deterrence now also reduces damage taken by 30% while active.
- Black Arrow now ticks every 2 seconds for 20 seconds, as opposed to every 3 seconds for 15 seconds. The total damage dealt by the ability is unchanged.
- Lock and Load no longer benefits Arcane Shot, nor is it consumed by Arcane Shot.
- Fireball damage has been reduced by roughly 6%.
- Pyroblast damage has been reduced by roughly 6%.
- Holy Radiance now costs 40% of base mana, up from 35%.
- Mass Dispel should again prefer dispelling targets that have magic effects that can be dispelled.
- Adrenaline Rush no longer triggers a global cooldown.
- You can now form same-faction raids with Real ID friends, allowing you to enter Raid Finder in groups larger than 5, run older normal or heroic raids, or participate in Battlegrounds. You will not yet be able to run normal or heroic Dragon Soul with cross-realm raids of Real ID friends.
- Several typo fixes and clarified descriptions have been added to the Dungeon Journal entries for Dragon Soul.
- Players can no longer win multiple copies of the same item on a single Raid Finder boss kill. For example, a player who chooses Need on two set piece tokens or two weapons and wins the first, will not be eligible for the second on that particular boss.
- Baradin Hold
- The roaming Eyes of Occu'thar have been replaced by hateful creatures who serve Alizabal.
- Dragon Soul
- Warmaster Blackhorn
- The visual warning for Twilight Elites' Blade Rush should be easier to see.
- Warmaster Blackhorn
Items
- Vial of Shadows damage (Lightning Strike) has been reduced to approximately one-third of previous damage. However, it will now trigger approximately 3 times as often. This is intended to keep overall DPS the same while reducing burst damage, especially in PvP.

Azjol-Nerub
Magtheridon
Fire nerfs were because of PvE. Yes it sucks for PvP BUT before any touches to fire early cata and late wrath there were a few glad fire mages. So yes fire is playable if u take the time and learn it will
you're arguing 1v1 isn't balanced thats just a bit stupid
Crushridge
Perhaps you could state a few of these glad fire mages? Did they pull a swift and get carried to their title perhaps, or do you just like stating unproven opinions rather than facts(I think the second option)? You can practice all you want, but when it comes to gamedays the reality is another story. Believe me, I know the capabilities of fire, anybody who knows me could tell you that.
It is true that 1v1 isn't balanced and never has been, and that is stupid, but I'm afraid you are worse. You know bud they hand out trophies for being as challenged as you...
Crushridge
Crushridge
Crushridge
Crushridge
Winterhoof
Crushridge
1. If I pay my $15 a month to play this game and access all of the online forms a month to provide my feedback, you bet your nooby !@# I am going to utilize it wherever I want, regardless of how long it is. Just cause it isn't in the form of a "pop-up" book doesn't mean that it isn't in the right place dumb-dumb. Looks like you will have to learn how to read.
2. 1 on 1 is an essential part of the PvP aspect of any game. It is called "player vs. player" not "player vs. BIG $%^ GROUP"
3. None of your arguements are valid at this point as it seems that your only interest is to troll, and I am afraid you just got owned sir.
4. Please get hit by a bus, you are totally meaningless to life itself.
Crushridge
Crushridge
Nagrand
Nagrand
Cenarion Circle
Drenden
Frostmourne
*note: I was speaking as an enhance shammy when I made that little quip about the number of legendaries rogues have had access to.
Vek'nilash
Fire on the other hand needs the nerf. Or even more better nerf frost mages to the ground.
Shadowmoon
Sargeras
Hyjal
Lightninghoof
He's also got no enchants and no reforges, leading to almost 10% hit. lol.
Shu'halo
Arthas
Hyjal
Arthas
Frostmourne
In other news, it's your spec and you don't even know how it's dispelled? Hint: not by purge, spastic.
You talk down to this guy about rating, and you're completely clueless. Proof that rating means nothing? I think so.
Lightninghoof
You're telling somebody else to get rating when you've got a 1k mmr and your highest rating ever is 1600? Joke player. And before you jump on me, this is an alt.
Crushridge
Nerf the buff to 4.2 in BGs and Arenas when it wasn't a problem but forced different tactics. remember that 4.2 didn't have all of these QQs
Lightbringer
Icecrown
Icecrown
Fenris
Darrowmere
Fire mage's damage was a bit out of line, paladins just spammed away on radiance and honestly none of the nerfs were that huge.
Although I do think the hunters buffs are a bit high, i will enjoy them to their fullest!
Frostmourne
Korgath
Silvermoon
Holy Radiance now costs 40% of base mana, up from 35%.
Vengeance is no longer triggered by receiving damage from other players.
lol, ah well it was fun for a while
Bleeding Hollow
Illidan
Azralon
Eitrigg