Dragon Soul Difficulty Changes

During the scheduled server maintenance on the week of January 31, the Dragon Soul raid will become enveloped by the “Power of the Aspects” spell, reducing the health and damage dealt of all enemies in the raid by 5%. This spell will grow progressively stronger over time to reduce the difficulty and make the encounters more accessible. The spell will affect both normal and Heroic difficulties, but it will not affect the Looking for Raid difficulty.
The spell can also be disabled by talking to Lord Afrasastrasz at the beginning of Dragon Soul, if a raid wishes to attempt the encounters without the aid of the Dragon Aspects.
For those of you who raided in Firelands and/or Icecrown you’re no doubt aware that as time goes on we want to keep people progressing by adjusting the difficulty. For any number of reasons a group may be having difficulty on a specific encounter each week, and our intent in adjusting the content is to ensure the ability to keep progressing, enjoying the content, and gearing up. With Icecrown we progressively buffed the players, and while this slow progression (and ability to opt-out of the buff) were both beneficial, it led to an expectation of your characters power, and once you left the raid you could certainly feel less effective. For Firelands we attempted to fix that by nerfing the content instead of buffing players, but we nerfed the content difficulty all at one time, which was counterproductive for players who really didn’t need as severe a change as we made. With Dragon Soul we’re attempting to do the best of both by having a progressive nerf to the content, keeping player power constant while providing small increases in assistance over a long period of time, as well as allowing players to opt-out of the assistance by speaking to Lord Afrasastrasz.
We hope you continue to enjoy Dragon Soul, and that these changes encourage you to attempt a higher difficulty, or just keep pushing to down that next boss.

Kel'Thuzad
Executus
Proudmoore
Azjol-Nerub
It's simply solved. One of the NPC in the entrance. You talk to him "Ohh, yes, I'd like to have the buff again".
Because waiting to try Soft Resets, trying to reset the instance, re log, nothing worked and we just kept 20 people waiting standing around doing nothing.
Terenas
1) Make it so that only the raid leader (and maybe assistants) can turn off the nerf. It is exceptionally annoying to suddenly discover that the nerf is turned off, and no one will admit to having done it.
2) Make it possible to toggle the nerf on or off on a boss by boss basis. Many guilds have the first four bosses on farm, and don't need any extra help, but can certainly use the help on later bosses for progression.
3) Make it mean something to run the raid with the nerf turned off, some kind of additional incentive, like a bonus drop (gear or gems), or a higher chance for something like a mount drop or extra Essence of Destructions or Motes of Darkness, or something. Maybe some achievements or titles for nerf off as opposed to nerf on. Anything to make it desirable to run without the nerf for guilds complaining that the nerf makes it too easy but won't actually turn it off for no other reason.
Saurfang
Norgannon
for example if it was nerfed by 100% (so it still drops epics) would you still call it content if you can one shot it ? by 1 shot I mean use 1 ability and boss dies,
it is definitely accessible, and lets say people can turn off the buff if they want (to go back to what it currently is)
its the equiv of giving out free epics which is what the debuff slowly accomplishes since people can bad and still get gear.
them getting gear isn't a issue for me but to be "competitive" you have to use the debuff to progress unless if you've finished before the nerf took place then it is irrelevant for you if it happens.
Shadowmoon
So we have developers wasting resources, so that CMs can ignore feedback. I'm not saying this is malicious or deceitful, only that clearly something went wrong somewhere, if -this- is the result. The result speaks for itself. Something is wrong with the entire system.
Saurfang
Drak'Tharon
Farstriders
LFR is an abbriviated verson of "Looking For Raid". Kinda like Looking for Group. (LFG)
Black Dragonflight
Silvermoon
Sentinels
Uldaman
Uldaman
Khaz'goroth
Saurfang
Kel'Thuzad
Khadgar
Kel'Thuzad
Korgath
Muradin
Mal'Ganis
Area 52
Mok'Nathal
Kel'Thuzad
Scarlet Crusade
Scarlet Crusade
Muradin
Uldaman
the Elite players QQ "i worked so hard for this title" WAAAAAAA good for you your in a guild that carried you thru the content. there is alot of servers out there and there are only so many guilds to join, and they already have there core raid team filled. just rember they dont nerf it right off the bat. You Elite guilds have time to do your hard work. if you dont think the little guys still work hard to get where you got your mistaken.
Black Dragonflight
Saurfang
Thunderhorn
-option- to take it off just incase people want to see how good they actually are, but I have one question if you turn it off (and you get completely Screwed) can you turn it back on... Is there achievements for beating it with the buff off? If So I would like to do it just to do it for the Achievement.
Scarlet Crusade
If you want bragging rights(NOBODY cares) beat the content before it's nerfed. DS was announced MONTHS in advance. Your idiotic rantings and mindless dribble are hereby invalid because you FAILED to complete the content BEFORE it was made accessable to everyone.
Area 52
Moonrunner
Akama
Baelgun
Muradin