5.2 Currency Conversions - Updated

Patch 5.2 introduces a new raid tier and PvP season, and so the higher tier currencies will be down-converted during maintenance. This time around there won’t be a soft cap, old Valor items aren’t changing to cost Justice, and we’re adding a new rank of PvP gear. Let’s break down exactly how it’s all going to harmoniously work together.
PvE
Valor -> Justice
All Valor is converted to Justice
Justice -> Gold
Justice above the 4000 cap is converted to gold at a rate of 47 silver per point
So let’s say the realms go down for the 5.2 patch and you have 450 Valor and 3800 Justice. Because of the 4000 Justice cap, you’d log back in after the patch is released with 0 Valor, 4000 Justice, and be 117 gold and 50 silver richer after the conversion.
With 5.2 we won’t be changing current Valor items to cost Justice, but they will be much cheaper (discounts from 50-75% off their current costs). You’ll need to acquire Valor after the patch is released to buy pieces for their discounted rate, or to buy the new 5.2 Valor items, but we’re also introducing new items to spend your Justice on, including heirlooms and Pet Battle stones.
Valor is no longer being converted to Justice with the release of 5.2. Find out more in the forum post announcing the change.
Charms
While Charms won’t be converted, Lesser Charms of Good Fortune will no longer be used to purchase Elder Charms in patch 5.2. Instead Lesser Charms will purchase Mogu Runes of Fate. They’ll be purchasable in the same way; once a week, 90 Lesser Charms can be converted to 3 Mogu Runes of Fate via a quest in your faction’s Shrine. Mogu Runes of Fate will be usable for bonus rolls on 5.2 raid and world bosses only. Elder Charms will continue to be used for bonus rolls on 5.0 raids and world bosses, and will now be acquired as item drops by killing enemies in the new 5.2 Thundering Isle outdoor zone.
PvP
Conquest -> Honor
All Conquest is converted to Honor
Honor -> Gold
Honor above the 4000 cap is converted to gold at a rate of 35 silver per point
For example, if I log out before the 5.2 maintenance period with 450 Conquest and 3800 Honor, my excess of 250 Honor would be converted, and so when I log in after 5.2 is released I would have 0 Conquest, 4000 Honor, and be 87 gold and 50 silver richer.
In 5.2 we’re introducing an entirely new tier of PvP gear that will be purchasable with Honor to help smooth out the gearing progression for new and returning players, alts, etc. so they can catch up and be a bit more successful coming in mid-season or even mid-expansion. You can read more about all the changes being made surrounding that in the PvP Gear blog we posted a few weeks back.

Alleria
Area 52
Bleeding Hollow
Firetree
Kil'jaeden
Wow, another one. Why do you need gear anyway if you don't plan on running anything slightly more difficult than faceroll, anyway?
Blackrock
Mal'Ganis
Blade's Edge
Mal'Ganis
Drak'thul
Hyjal
Mal'Ganis
GEE THANKS WHOLE BUNCHES
Khaz Modan
Dalaran
Misha
Darkspear
The Scryers
Lightbringer
The Scryers
example: say you have4K honor and 3K conquest all that conquest point set gets converted into pocket change for your char.
Lightbringer
Thrall
Korgath
Eredar
Frostmourne
Eitrigg
Sargeras
Darrowmere
That's a load of crap Blizzard
Then we can't even stock up our Honor to use it
You should either take away their Valor also or let us both keep it
Arathor
Ysondre
Vashj
Auchindoun
Dalaran
Kel'Thuzad
Hellscream
Tichondrius
Auchindoun
Firetree
But seriously Blizzard just needs to make it so that one suit of armor is good for pvp and pve remove the silly resillence bring back dodge and defense values. I also think you should bring back the talent tree this down syndrome retarded tree you have is lame and meant for 4 year olds.
But hey there are two more Expo packs and lvl 100 awaiting us so its not over until the fat orc sings.
Shu'halo
Emerald Dream
Aggramar