A Day on the Isle of Thunder

A Day on the Isle of Thunder

There, on the horizon to the Northwest, do you see it? Daggers of lightning spear through clusters of dark clouds filling the air with electricity you can feel crackling against your skin. There’s a sense of foreboding that clings, and something else . . . .

Act I: The Premise

Let me tell you a tale. To set the scene, Rise of the Thunder King: Patch 5.2 is live and we’re a week into the new content. It’s a typical afternoon and as I fire up my computer, I can feel relaxation set in as my mind ponders the many things I hope to accomplish in game.

Act II: Adventure is Not a Four Letter Word

I’m itching to head to the Isle of Thunder, but I know I have time to weave in a few other day to day quests and tasks. Being a farming nut I have some crops I want to tend to first!

The Valley of the Four Winds has always felt like a place of such great harmony. My kinship with The Tillers of the Valley was quickly forged the very first time I travelled through the area, and I quickly worked toward becoming Exalted with the faction. Being Exalted with The Tillers and having all four plots unlocked, I was able to purchase the farm, and I’m happy I get to call this place home (not to mention set my Hearthstone here!).

Right, first thing’s first: It’s time to till! The crops I planted yesterday are ready for harvest, and I want to make sure I plant some more today before heading out. With the patch you can now take work orders for various factions, allowing you to gain rep just by growing crops! I begin plowing my field, and much to my delight with each pass of the plow the Squatting Virmen are knocked out of their Occupied Soil, stunned and damaged. Huzzah! This is the point where I realize I’m doing a silly happy dance and force myself to stop out of embarrassment. To no one’s surprise, Luna gazes at me suspiciously while Shaggy just snorts and gnaws on his cud.

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After quickly planting what’s left of my seeds and clearing away obstacles from my growing plants, I hop onto my Jade Pandaren Kite and make my way to the Shado-Pan Garrison. The portal to the new island is near the Shado-Pan garrison, and since I still want a Shado-Pan tiger of my very own, it’s time to exact some revenge for the Watchers on the Wall! With Tenwu of the Red Smoke at my side and our stealth giving us the edge, we swiftly work through the Sra’thik leaving a trail of lifeless bodies in our wake.

As I head to the portal, members of my guild begin to chatter about tomorrow’s scheduled raid in Heart of Fear. Though we’ve dipped our toes into Throne of Thunder Normal, we’re all pretty casual and still have some gearing up to do before we can make real attempts on the new bosses. A couple people are sharing some tactical ideas with one of our raid leaders. For me, I just make sure I hit hard, avoid standing in bad things, and toss a battle rez should the worst happen. But their impassioned planning gets me thinking: “Tomorrow, Un’sok . . . tomorrow you will meet your demise.” (You’ll have to picture me with my GRRR face on and my fist clenched in the air for this to be properly dramatic.)

Act III: That Lesson About Being Prepared

After tidying up what’s left of my Shado-Pan tasks for the day, a group begins to form to take on the Thundering Isle in force. We are unable to ignore the haunting calls of the mogu, the Zandalari, and the terrifying Thunder King. More importantly, the quest hub progression needs our help as our realm works together to conquer Lei Shen’s stronghold, and compelled by our patriotism, we set off. Arriving at the armada just offshore, we’re greeted by a mass of Kirin-Tor and Sunreaver Onslaught leaders, each one providing instruction as to the materials they need and creatures to be decimated. If we’re to battle our way into the Throne of Thunder, now is the time to step up! We report to Lor’themar and he provides us the option to assist in either PvE or PvP quests for that day, and upon completion we’re to receive a chest full of useful items. Today we choose PvE, although certainly many around us have clearly gone the PvP route with yellow-flagged names showing their intent.

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We’re all pretty familiar with each other so this should go fairly smoothly. Moving together like a pride of lions, we weave in and out of every obstacle leaving a trail of destruction in our wakes. A few of us earn some green drops from the kills, otherwise they’d be sharded or auctioned, but these hold a specific significance. Some of the green items that drop on this island use the old Zul’Aman raid item appearances, perfect for transmogrification. We complete one of our tasks, then another, and it’s at this moment we finally pause. Just up the path in front of us is the Saurok Cave, and something just doesn’t feel right. We’ve banded together against some pretty vicious foes in our past, but for some reason, this island gives us a chill of fear we’re not too familiar with. Steely and determined, we press forward and continue our attacks.

Trouble! As we’re managing a mass of mobs, along comes a rare spawn which puts a strain on our crew. Fortunately, just up the way is another group of adventurers and they join in to help us take down the beast. Whew! We wipe the sweat from our brows content that we’ve finally completed all of our quests. It’s a moment we can relish and finally catch our breath. Our Druid tank breaks the relaxing silence as he notices a few mysterious items in his inventory. They are called Shan’ze Ritual Stones and can apparently be used to summon a powerful rare creature. It’s at this point I can picture us all having the same look: Eyes squinted with determination, each of us looks around and we nod in unison. Let’s do this!

Tucked away off to one side of the island is a small clearing. It is here we realize we’re able to begin the summoning ritual. Eager for the chance to earn mounts, items, and rep-granting insignias our party chat fills with hopes for the coming kill. Suddenly, popping out of what can only be described as nether, a vicious brute by the name of Kor’dok appears before us. Before we have any time to consider our opponent the fight has already begun, and after an epic battle it concludes. A couple of us get bags filled with gems and enchanting materials, while the tank manages the unthinkable and wins a mount, a three-horned dinosaur formed of the darkest crystal, and guild chat erupts as he links his prize.

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As we make our way back towards the armada, I notice a strange key in my inventory. Examining it more closely, I soon discover that it belongs to the Shado-Pan. The rest of my group goes on without me to take on their own adventures for this night, and after a quick discussion with one of the Shado-Pan leaders I’m snuck to a secret location. It’s a single-player scenario, and it’s full of treasure! Glorious and ornate, the room is a spectacle to behold. Littered about me are chests bulging with gold and powerfully rare antiquities, but I have only a short time to grab as much as I can, and the traps that protect the chests are designed to slow my progress. I make it out, alive, with arms full of riches and items.

Eager to continue my evening I queue for the first wing of the Throne of Thunder Raid Finder: Last Stand of the Zandalari. These new encounters test our group fearlessly, and the experience is too much for some to bear. As we fight on we pick up new valiant adventurers, and fight on until we’ve nothing left to fight. At the end of it I’m an ilvl 502 trinket richer, and find myself doing that same embarrassing happy dance from earlier.

Honestly, I cannot do any of this justice, so I will leave you with these parting words:

Whispers float on the winds of this island of a fearsome reptile, of a celestial spirit that guards a gateway, and of a legend that will weigh heavy upon the minds of triumphant heroes. And while each of these rumors is intriguing, what I’ve shared is but a day in Pandaria—a day that barely scratches the surface of what’s to come. I can feel my heart begin to race at the thought of the adventures I will have, and the places I'll explore, once Patch 5.2 comes. And while this story is fiction for the time being, soon it will be reality, and the Isle of Thunder’s mysteries will be revealed!

*Chad "Crithto" Wingerd is a Community Manager for World of Warcraft, and is not a pug in real life.

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Comments (439)

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Zebrez
Sen'jin
Zebrez
4/13/2013
owsome
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Koocieadk
Shu'halo
Koocieadk
3/11/2013
wow
wow
wow
wow
wow
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Thornmon
Boulderfist
Thornmon
3/6/2013
Dammit, Blizz. Get outta my head and stop writing how I think!
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Dev's play horde...
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Jynxie
Ysera
Jynxie
3/5/2013
That was quite the intense tale!
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Xvcu
Wyrmrest Accord
Xvcu
3/5/2013
Is this something we can all do?
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Kryptler
Demon Soul
Kryptler
3/5/2013
when and where, im with you along with a few good buddies too..
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Vynirøn
Azgalor
Vynirøn
3/5/2013
Wow this is awesome , good job Blizz
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Míroku
Bladefist
Míroku
3/4/2013
reading this poorly put together excuse for an imbeciles ramblings makes me want to form a group just to kill the pug in sw.
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Mustane
Velen
Mustane
3/4/2013
@Míroku: Glad I'm not the only one.
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Xvcu
Wyrmrest Accord
Xvcu
3/5/2013
@Míroku: It is like a three page letter that could have been encapsulated into a paragraph. Maybe if they spent more time on fun content we can all enjoy together or solo and less on excerpts from someone's diary.
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Thornmon
Boulderfist
Thornmon
3/6/2013
@Xvcu: Interesting that you commented on this yesterday. The day that the *new patch* came out. Stop !@#$%ing and go play all that "fun content we can all enjoy together" and spend less time reading "excerpts from someone's diary" - especially since your appreciation for creativity is limited to what can be presented to you visually. Somehow I'm very un-surprised that you're on the alliance side.
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Tummy
Drak'thul
Tummy
3/4/2013
she take my moneyyyyy when im in neeeeeed
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Draydow
Magtheridon
Draydow
3/3/2013
wen do pich 5.2 drop
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Larone
Kul Tiras
Larone
3/3/2013
@Draydow: Basing my info off of S12 ending March 5th I can assume that the patch comes out March 5th. In the last patches, when a PvP season ends the patch is released.
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Manthum
Gilneas
Manthum
3/3/2013
i wish i could do the quest for it so bad
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Zerthos
Ysera
Zerthos
3/2/2013
honstly i would just to have the new expan so i could play the damn thunder king patch
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Lornna
Haomarush
Lornna
3/2/2013
i want it for 70s too but i dont think they'll make one
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Nåyru
Deathwing
Nåyru
3/1/2013
i don't think that they are going ot make a 70 specific LFR, ever. but i do think that old content raids should be "challenge moded" so that they are normalized for players. it would breath new life into old content and also give alot of players one more exciting challenge to pursue. especially if they offered rewards like the current challenge modes. ie, xmog specific sets of gear and mounts.
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Lifeight
Ravenholdt
Lifeight
2/28/2013
when you have sooo many toons and have done everything you want to do at high levels it's sometimes nice to go back to old content and do it at the proper level that way it is still challenging
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Lifeight
Ravenholdt
Lifeight
2/27/2013
I want lfr for 70's <---------cisvus's bank alt right now there is nothing to do if you twink at 70 I know there are others like me I've met them problem is I can't group with them cross server cept in heroics and I don't need anything from there I need sunwell on lfr I have time to wait for people to learn the fights I just need the ability to group with em!!!!!!
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Ashenrune
Wyrmrest Accord
Ashenrune
2/27/2013
@Lifeight: I think there is a cross server raiding website for that stuff you can look up. Also I never got the low level twinking thing but to each their own.
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Cisvus
Ravenholdt
Cisvus
2/27/2013
drop rates are going to be improved rite???? I've completed every mop raid prolly atleast 50 times and the drop rates are abysmal yeah I got a few 476 items and a couple 483 items and bought some 489's with valor but I'm still wearing 458 blue pvp pants and only have one peice of t14 plz up all drop rates it's rediculous to always get the freaking 28g 50s every damned time including bonus rolls fact is I've never gotten a peice of gear from a bonus roll it is beginning to seem like a cruel joke. Is it a joke blizz? were bonus rolls implemented for dev lols "look at those suckers thinking those greater charms of good fortune will ever actually get them an upgrade HAHAHAHAHAAHAHAAHAHA!!!!" Atleast thats how I picture the private conversations going. well what do you say increased drop rates?
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Suicidenote
Area 52
Suicidenote
2/28/2013
@Cisvus: I totally agree with you here whats the freaking point of a bonus roll if all I freaking get is gold!!!!!!!!!!!
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Jerkie
Crushridge
Jerkie
3/2/2013
@Cisvus: thats not true.
I got Shadowsummoner Spaulders from drop and believe it or not, I finally got LOOT from bonus roll ...
Shadowsummoner Spaulders .. Thanks Blizz! well played..
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Darkhazard
Malfurion
Darkhazard
4/16/2013
@Jerkie: I did Sha of Anger on two 90s the same day. One got double gear, one got double gold. An improved rate would be nice though since it sucks going through a full raid and getting nothing...
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Orton
Cenarius
Orton
2/27/2013
I also love dailies and h8 raiding and dungeons. This gives the game something for everyone. Great job Blizz. Still want my mass summons back. Grrrrrrrrrrrrrrrr
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Suicidenote
Area 52
Suicidenote
2/28/2013
@Orton: mass summons your referring to "Have group will travel" (i think was its name) Yea I want that back too made "For The Horde/Alliance" very interesting to say the least because a rogue at lvl 90 can easily sneak in a 40 man group. after all we don't need to alert the opposing faction when the OP Gaurds can easily enough wipe a full tier geared group. The players just make it overkill and damn near impossible.
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Ugnàth
Bleeding Hollow
Ugnàth
2/25/2013
ugh. Change the name of the game to 'World of Dailies'
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Tayla
Madoran
Tayla
2/27/2013
@Ugnàth: Boy you got that right! Horrible that this whole expanison has us working instead of playing for our rep. God help others like me who have a dozen 90s and love em all. Just cannot play more than a few anymore.
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Sveik
Dreadmaul
Sveik
2/27/2013
@Ugnàth: You must be new to WoW. Dailies is not a recent development and has been in the game from the start.
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Suicidenote
Area 52
Suicidenote
2/28/2013
@Ugnàth: I know right!!!!!!!
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Fabuloso
Wyrmrest Accord
Fabuloso
3/2/2013
@Sveik: Umm you must be an idiot. Dailies were NEVER required to be FARMED on this scale. We had options like running dungeons with tabbards for rep.
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Shydrangean
Aggramar
Shydrangean
3/2/2013
@Fabuloso: Um you must not have done grind for the neather drake I assume. Trying to find those eggs ugh! Although I hate that ALL need this grind in panda, but they did take down the 25 limit on dailies. didn't they? The farmville for cooking was more a joke and why am I doing this one question.
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Jahlor
Argent Dawn
Jahlor
3/4/2013
@Fabuloso: Dailies were needed in Vanilla, which this expansion returned to the basics so to speak to bring back the vanilla feel to the game. I'm not any happier about it then you though, I was happy with Wrath's gear purchase system. Run the raids, buy the gear, period. No random chances, no running raids for 3 months to get one upgrade while 2-3 other members got decked out.
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Darkhazard
Malfurion
Darkhazard
4/16/2013
@Shydrangean: Well, unlike the BC reps, only a handful of them were daily-based (most were dungeon-based), whereas most of the MoP reps are daily-based.
Also, it's unfair to compare the Tillers to FarmVille when they're more like Harvest Moon (I know I wouldn't be touching them if they were like FarmVille).
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Imgonatank
Saurfang
Imgonatank
2/25/2013
Well I guess I'm going into Thunder King with heroic 5.1 gear. I swear if these dailies have gear with a higher ilvl of 517 I'll crack.
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Cirenyd
Executus
Cirenyd
2/26/2013
@Imgonatank: Strange; you say heroic 5.1 gear yet Armory shows you at just 1 boss down in Heroic. Let me guess your on an alt like me.
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Vanorstus
Darkspear
Vanorstus
2/27/2013
@Cirenyd: lol good detective work there, bet he was talking crap
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Corine
Twisting Nether
Corine
2/23/2013
"we’ve added tons of new daily quests to the zone"
?! OMGBLIZZ! You guys must've done your market research! I LOVE dailies! Moar plz!