Surrounds the Death Knight with a vile swarm of unholy insects for 10 sec, stinging all enemies within 10 yards every 1 sec, infecting them with Blood Plague and Frost Fever.
30 yd range
2 min cooldown
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs at least 136,800 spell damage.
30 yd range
30 sec cooldown
Lifts an enemy target off the ground and crushes their throat with dark energy, stunning them for 5 sec. Functions as a silence if the target is immune to stuns.
40 yd range
Deal 7,497 Shadowfrost damage to an enemy, healing the Death Knight for 150% of damage dealt.
When you land a damaging Death Coil, Frost Strike, or Rune Strike, you have a 45% chance to activate Runic Corruption, increasing your rune regeneration rate by 100% for 3 sec.
Glyph of Pestilence
Increases the radius of your Pestilence effect by 5 yards.
Glyph of Dark Succor
When you kill an enemy that yields experience or honor, while in Frost or Unholy Presence, your next Death Strike within 15 sec is free and will restore at least 20% of your maximum health.
Glyph of Unholy Frenzy
Causes your Unholy Frenzy to no longer deal damage to the affected target.
Glyph of Death's Embrace
Your Death Coil refunds 20 Runic Power when used to heal an allied minion.
Glyph of Resilient Grip
When your Death Grip ability fails because its target is immune, its cooldown is reset.
Glyph of Path of Frost
Your Path of Frost ability allows you to fall from a greater distance without suffering damage.