Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.
2 min cooldown
Enter a state of heightened defensive awareness. Each successive weapon attack will deal 10% less damage, stacking 5 times. Lasts 20 sec or until not attacked with weapons for 10 sec.
3 sec cast
Requires One-Handed Melee Weapon
Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Your melee attacks have a 50% chance to poison the target for 12 sec, causing subsequent melee attacks to heal you for 15% of damage dealt.
25 yd range
20 sec cooldown
Step through the shadows to appear behind your target and gain 70% movement speed for 2 sec.
Gouge and Blind no longer cost Energy, and no longer break from your Poison and Bleed damage.