Your auto attack critical strikes have a chance to summon a Bloodworm.
Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 5% of your missing health.
If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Consume your Blood Plagues within 30 yards, dealing 22,958 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.
Passive: Blood Boil no longer applies Blood Plague.
1 min cooldown
Reduces the cooldown on Gorefiend's Grasp by 60 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.