Your auto attack critical strikes have a chance to summon a Bloodworm.
Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.
If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Consume your Blood Plagues within 30 yards, dealing 20,055 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.
Passive: Blood Boil no longer applies Blood Plague.
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.
Additionally, your maximum Runic Power is increased by 10.
Heart Strike generates 2 additional Runic Power per target hit.
Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.