Passive/Free healing

100 Tauren Druid
9720
Pretty significant. I primarily run 25m. Ysera's usually clocks at 2%-5%. Efflor is generally about 13%. More if there are periods of AoE incoming damage (non-avoidable) where at least 4 people are able to just hang out in my healy circle.
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90 Dwarf Monk
10100
Why not make all heroics reduce our ilvl to 460, or whatever the heroic dungeon ilvl is. The same way challenge modes and proving grounds work.

It's not much fun to be able to plow through a 5 man while half asleep.
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90 Troll Druid
6785
10/15/2013 10:38 AMPosted by Ipwnwitfeet
Why not make all heroics reduce our ilvl to 460, or whatever the heroic dungeon ilvl is. The same way challenge modes and proving grounds work.

Because a lot of players of this game would rather have a long straight tunnel they can numlock run through and have things fall down around them to get their weekly cap of whatever currency.
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100 Pandaren Monk
10450
Why not make all heroics reduce our ilvl to 460, or whatever the heroic dungeon ilvl is. The same way challenge modes and proving grounds work.

It's not much fun to be able to plow through a 5 man while half asleep.


No no no. I run h dungeon just to cap vp. With high gear, I can pull all the way to the boss with MW spec and SCK them all.
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90 Pandaren Priest
14930
Why not make all heroics reduce our ilvl to 460, or whatever the heroic dungeon ilvl is. The same way challenge modes and proving grounds work.

It's not much fun to be able to plow through a 5 man while half asleep.


Why don't you just put on all 463 gear if you're so bored?

I really don't feel like going back to 463 gear. I hope you realize that such a low ilvl would break several healing specs.
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100 Night Elf Priest
13820
Well, it wouldn't break them but there's no point. Challenge mode is scaled for a reason. There's no purpose to scaling for heroics.
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100 Blood Elf Priest
12515
Why not make all heroics reduce our ilvl to 460, or whatever the heroic dungeon ilvl is. The same way challenge modes and proving grounds work.

It's not much fun to be able to plow through a 5 man while half asleep.

It's also not much fun to get no benefit out of your gear. The only situations where it's reasonable to scale item levels are ones like PGs and CMs where the content is carefully and tightly tuned.

MoP heroics were trivial and boring in 463s. Now they're still trivial and boring. But at least they're quick and you get to feel like a god. If you want to make them more challenging, pull everything.
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