This was my thought process. I thought Tauren being Paladins was probably one of the worst things to have ever happened; not because I just don't like the way they cast, but because I'm afraid just don't understand their lore. It just seems it was slapped on for S&G's.
I tend to find it retarded, because you don't have chivalric monastic knights in a tribal American Indian society.
I think the problem with the Tauren paladins isn't even so much cultural as much as it is the way it's been implemented in said culture.
Imo, Tauren paladins can work on a conceptual level. To me, they seem like the primary Horde race who would dedicate themselves to what they'd perceive as a higher power in the way Alliance paladins do. Were they to put their belief fully in a being of great power (such as An’she or Mu’sha) and fight for their cause in the same way an Alliance paladin would put their faith in the Light, I could see Tauren working as paladins.
The problem isn't this, however; as I said, it's how they have actually
been implemented. Instead of having them dedicated to a higher cause, they present the Sunwalkers as an 'alternative form of druidism' that stems from the sun instead of the moon.
This didn’t sit well with me from the beginning, mainly because it implies the sun is a source of energy for the Holy Light and because the spells have nothing to do with druidic magic. From my perspective, the sun has always represented heat and fire. In a druidic sense, the sun should be something that is implemented in a way that displays the sun’s role in nature, like the new druid spell Solar Beam, or sun-like concepts such as photosynthesis.
The thing is, Tauren paladin spells do not reflect the druidic nature of the sun. Rather, they have the exact same spells as proper Holy Light-wielding paladins, with the exact same name and effect for each spell. It seems inconsistent and a bit weird that a Tauren paladin is using a spell called ‘Crusader Strike,’ when tauren have no concept of what a crusader is, and ‘Blessing of Kings’ when tauren themselves don’t worship or have kings.
Again, I’m not saying the concept of Tauren paladins can’t work at all. The problem is that the druidic edge of the Sunwalkers feels more implied than presented, and we have to severely suspend our disbelief to accept it. I guess you could equivalent it to Night Elf priests and Troll priests who – while having similar abilities to Light-believing priests like humans, trolls and draenei – actually get their power from a different source, and have their in-game spells similar for the sake of simplicity and as not to confuse people who play priests.