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So I have a question about your intuitions as a healer. Many of you have played a variety or healing classes (if not all) and I was curious your take on "how fast healers feel."
This is very much a play style question and I would be curious how you would rank healing class with regards to how fast they heal (after damage is done). Fast does not necessarily mean better.
Healers to rank:
For example, from fast to slow, I think:
holy priest >= resto shaman > holy paladin > disc priest > mistweaver monk > resto druid
Now there's really no right or wrong answer, I'm just very curious how you all feel about each healing class's "feel." I'm interested in the general feel, both in single target and AoE situations. Admittedly I had PvE in mind, but feel free to consider PvP as well.
What are your thoughts? Which Healer is the fastest'slowest/in the middle and why?
Resto druid has great burst with genesis and mushroom pop, it just requires some planning. Disc is about making sure that less damage goes out in the first place and doesn't really have any "fast" healing tools. I'm also not sure if you're including 3min CDs in this, because Tranq, Revival, Divine Hymn and Healing Tide are all very good at getting health back up quickly. I'll just assume you mean apart from those.
[FAST] Monk > Shaman/Druid > Holy Priest > Holy Pally > Disc Priest [SLOW]
SotF + Tranq for AoE, NS+HT (or Sage Mendered HT for those with the 2p) for single target, Shroom Boom for a tank that just got smacked, and Rejuve + Genesis for non-raid-wide damage. Granted, all of these have some sort of CD or prep work, but it is pretty easy to get people up fast as a druid when necessary. Yes, the vast majority of our healing comes from HoTs, or slow but steady mechanics, but we can burst when needed.
I have no idea where you are getting the "fast" for holy pallies from. Other than Lay on Hands, most of their spells have a fairly long cast time, or aren't "big" heals. Like Disc priests, they are better known as an absorb class right now, and much of their strength comes from smart usage of CDs and various Hands.
Shamans are super awesome in quick "oh crap" moments. Like our Healing Tide Totem, Ascendence and Spirit Link Totem.
We constantly have certain AoE healing that is just one click of a button and heals for a butt load if your talents are set up correctly.
And when some heavy AoE damage is happening to the group, make sure you have CotE talent selected and spam the hell out of chain healing.
So in conclusion... Shamans>Monks>Priests>Druids>Pally
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