Now what I have noticed is the lack of regen of focus is a serious handicap. And after seeing a lot of beta video's (because I am not in beta, I do the next best research I can do watching beta videos) AotF doesn't solve this issue in endgame.
Now on to the point. I just got off my mid level hunter and wow is all I can say about the down time. In pve I feel like a mage used to after two kills they have to drink i.e. two mobs killed then steady shot, steady shot, steady shot, and finally enough focus to kill two more mobs. And its back to the little dps steady shot spam.
So after getting a feel for rotation and new talents its off to the bgs. Well it seems every class has learned about the focus problems of hunters and how every class is a hard counter to it. Almost all fights went the same way. They soak up my minor dps till my focus is out. Then they gap close and finish me off.
This brings me to the point and the major thing that keeps my other 80's that use energy in the fight is the ability to regen energy fast and through a few different ways. Some passive and some with active finishing moves. Now that hunters are forced onto this system I honestly feel they should be given faster focus regen and different ways to regen other then steady shot. Maybe add in a base line when hit in melee your regen x amount of focus but do this base line not just AotF. Or add in a finisher regen your killshot or killcommand regens x focus.