BCB is a 3rd tier talent, and thus you move it out of range Frost. Move it low enough that Frost can grab and so can Unholy.
but keep it in the blood tree? I have no objections to that, since it could be beneficial for a DW tank; or if you move it down to tier 1 or 2 in any tree I could still reach it.
I just suggested swapping it in order to not unbalance the talent trees.
raid boss: http://www.wowhead.com/talent#LGZZIcGzRRozru
thanks, I'll compare these to my prot warriors build and see what I can use to benefit him.
And I'd love for blood to be like Prot.
I think a complete rebuild of the blood tanking tree is beyond my
ability to concieve, but if you start your own thread on the subject I'll be happy to chime in with whatever advice or support I can offer.
The problem is the point difference in Prot is all threat type and utility. ....7 point spread ...giving up a lot for a purely aesthetic change, opening the door for QQ to prop it up even further.
yes, because removing DW tanking hasnt led to any QQ at all.....
And it doesnt HAVE to be giving anything up. if you choose to DW you choose different talents, which is why I was trying to design talents based around buffing the DK while DW, but NOT when using a 2H. If you want to rebuild the blood tree so badly anyway, then why not have 1 set of talents that offer buffs or benefit from 2handers, and another small set that offer buffs for and benefit from DWing.
Because you're giving up a ton of real tank talents which will make a difference to your healer.
This is my core blood spec: http://www.wowhead.com/talent#jchG0sMrusd
It requires 32 talent points, leaving me with 9 more to spend (assuming level 85).
What damage mitigation or self healing talents can I not pick up if I spend 7 or 8 of those points letting myself DW?
...that's how gearing works. A ton of very small advantages accruing together to be a big advantage. The difference in weapon choice will have a negligible impact. So again, it comes down to aesthetics. 7 point spread to wear different weapons is significant.
If its weapons alone, then yes, you're right, it would be insignificant.
Thats why I was trying to design an alternate set of talents that benefited from DWing only. So that the extra points wheren't wasted, and any stat bonus you lost out on could be compensated for.
Except on HB, which is now Frost's hardest hitting attack for a complete WTF moment to everyone not defending it's retardedness.
are you supporting or attacking HB? I figured that between D&D, Blood Boil, and Pestilence blood DKs have all the multi-target attacks they need.
If you want to take up the argument of having an AOE attack as the 31 point talent go talk to the shamans.
because tanks are a smaller niche? Because tanks have to be much closer for boss mechanics to work properly?
Tanks are a smaller group, but that means we need more of them; I would think that they would want to do everything they reasonably can to attract people to the tanking role.
Blizz just homogenized the tanking classes to a large extent (not as much as the healers though!) vastly simplifying the balancing job. I dont see anything I've suggested as being gamebreaking; it just adds a small amount of complexity.
I think another poster pointed out that Blizzard isnt trying to make every class absolutely identical; just get them within spitting distance of each other.
And if they can balance 2 similar warrior specs for different objectives, I think they can balance 2 similar DK specs for 1 objective.
And we go back to stuff like "2h Enhance" where Blizzard has shown a willingness to completely shut people down.
Yes, Blizzard changes the game, and No, they dont listen to the QQ from the player base all the time, but their objective is still to sell us a game that is fun. If enough people support this idea, perhaps we can get them to spend a little time making it work.
Of course, "He got that so why can't I have it" is one of the weakest positions to argue from, for anything.
Blizzard is working hard to give players the ability to play any way they want; new race/class combos, removal of weapon-specific talents, differentiating DPS classes, etc. This is an area that I think could very easily make a lot of people very happy.; so I'm going to use every argument I can think of.
Blizzard hasnt yet made DW a frost-only skill, so that indicates to me at least a slim chance we might be able to convince them to spread that DWing goodness to other specs.