Warrior knockdown and trinketing

80 Undead Warlock
4665
I dont know if this is working as intended, but if you trinket a Knockdown stun while youre litterally being knocked down, you do not get out of the actual stun untill you stand up again. kind of frustrating
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90 Undead Rogue
13680
Yes, we know.
Most non-Warriors think it's bull@%*@. Some don't.
Most Warriors think it's not bull@%*@. Some do.
Just wait til you get back up before trinketing.
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87 Orc Warrior
OP
6475
This warrior thinks its bull%@**
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85 Tauren Druid
12915
Interesting. I haven't tried to trinket a knockdown yet (I really don't see short stuns as worth a trinket cooldown, so much worse can occur) but it will be good to know if something similar happens to me.
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80 Undead Warlock
4665
on a nother note since im in this AB, HEALERS LOL
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83 Blood Elf Paladin
2630
Macestun 2.0, enjoy.
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85 Blood Elf Rogue
6615
<---Warrior. Def think it's BS. I think it's just a bug though.
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85 Orc Warrior
4400
<---Warrior. Def think it's BS. I think it's just a bug though.


Wrong character.
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85 Goblin Warrior
8955
Its 5 seconds of being able to do nothing, it absolutely warrants a trinket considering Warriors really don't have anything else worth trinketing if they are focusing you. This ability works because even if someone does decide to trinket it (a wise decision), then the warrior at least gets the second and a half time to put up a hamstring on you.
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85 Orc Warrior
3575
This is how ALL knockdowns work. Knockdowns are NOT trinketable: see Earthquake. The only reason why the Warrior knockdown (Throwdown) is trinketable is because it's a 2 second knockdown followed by a 3 second stun. You can trinket the stun part, but not the knockdown. This is the intended mechanics of a knockdown.
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100 Dwarf Hunter
17105
Kinda thought that it was working as intended since its not a new mechanic (there are other knockdowns int the game that work just like throw down does) however it is only an issue real or perceived when its on a class that is op atm.
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85 Orc Hunter
9620
I think it's BS but as Zikel said, it's been this way for a long time. Hunter Ravager stun was probably the longest lasting offender, and this untrinketable effect has been there for a LONG time. Its just never been this big of an issue as Ravage was only like a 2-3 second stun or something.
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85 Human Paladin
11205
So ARMs warriors get a Improved HoJ that isn't dispellable and when they do trinket it they're still unable to react. Along with better self healing, mobility and uptime... yet Warriors reeeallly needed some help.
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