Was it because it was to useless and over powered? I say it like that, because if I remember correctly, JoW was only really needed for melee mana users, not many out there, and JoL was pretty over powered. Wouldn't fixing it be a better solution to just removing it? Personally being someone who enjoyed the system, I think so. I personally would of removed Seal of Justice and Seal of Insight, but kept the 3 judgments and their effects. Obviously it'd work like it did before, but not be set on seal, a slight change, but still the 3 choices. No matter what seal you had active, judging Light would heal the paladin (or maybe everyone still) for X amount, wisdom restore some mana, and of course justice slowing.
Personally I thought TBC judgment system was the best, I understand it wasn't very hard, but still, having to Judge Crusader before, was pretty interesting, and I like thinking I had to keep a debuff up. (Even with that said I don't like Inquisition, it does not buff our finisher moves and I don't find it fun, buffing passive damage is boring and RNG exorcisms are to unpredictable, I'm sure druids probably think buffing auto attacks isn't very fun either)
Now I know Judgment is already pretty overloaded, but I just find this system to not be as fun as the WotLK, or TBC, versions and I'm just curious as to why it had to change.
Did you enjoy either of these systems? Or is there a flaw that this new Cata way fixed? (Was the system good, but the buffs it gave just not working correctly?)