And truth be told, any new player was able to hop on a Holy spec Paladin and heal end game raids without flinching, so I understand the reasoning behind the nerf.
However, basing my healing solely off of Holy Shock to conserve mana and using other spells to generate no cooldown on my Holy Shock was a beautiful system, and it did take precision and specific rotations to be effective - you can see why I'm upset about some of the changes (nerfs)
Holy Shock, going from nearly 5,500 down to 3, and not exactly sure of the specific amounts, but Word of Glory seemingly being nerfed in the same proportion, It's seemingly nearly impossible to conserve mana for long periods of time. It's completely doable in Heroics and the likes, but ICC for example, I can't even imagine the grief.
I would like to hear a blue's take on this.
Edited due to pro spelling