Holy Shock was nerfed?
However, I'm seeing the same thing you are. My Holy Shock is hitting for around 4k, before the patch it was nearly 8k.
we get .7 second divine lights that top off anyone off of holy shock crits, were fine
You seriously almost have to be trolling to make that statement. Oh we get to cast a quick, completely inefficient heal every 6 secs (based on a 30-40% crit chance) in place of a 50% holy shock nerf? Yea, definitely fine. It doesn't surprise me the Holy Shock nerf wasn't listed...
i have never once gone oom so far since patch 4.0 as holy, in pvp with 8 minute+ fights and in pve with whatever scripted encounter im doing, holy paladins are by far the most efficient healer in the game atm and at 85 especially now with seal of insight restoring mana on judgement, in pvp you will still use holy shock every cd so your holy power gain will be the same barring retarded blessed life that needed to be nerfed.
in pvp you should never be casting divine light outside of infusion of light procs, most of the time you can keep almost anything up with just shocks / wogs and the occasional flash of light. with the divine light buff we are way better at keeping up anything that we were pre patch (pvp wise i could care less about raiding)
Go play a resto shaman, then come back and tell me holy pallys are the most efficient healer in the game atm. Far from it, my shaman outheals, mana lasts longer, and heals are much more efficient, not to mention, it's not an annoying game of continuous health bar battles with ES, totems, hots and procs.
I didn't see this in the patch notes anywhere, but it appears to be healing for about half as much. If someone could provide a link it would be appreciated, otherwise, I hope this is being looked into.
This nerf was on the beta so yes, it was expected. I'm kind of surprised they didn't put it in the patch notes though.
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