You started the comparisons Practical.
I would really like to know what these different times for different purposes are. I still use it to generate holy power, I just enjoy it a whole lot less. Instead of using holy shock to heal, I feel like I'm using it to fulfill my rotation and reach word of glory/light of dawn.
Incorrect. I asked a rhetorical question to for an answer that was obvious: There wasn't a spell that healed for as much as HS, and offered as much value overall then (including it's buffs). Apologies if that wasn't clear. Thus is the interwebs.
I can respect you not enjoying it as much. I get that. If you FEEL like you're using it to generate HP then I can't change the way you feel. I however, see it for what it is and use it for plenty of situations where I see fit. Basic things, for example:
-HM Rotface where a lot of movement is required. If I see someone that needs to be dispelled, and I can afford to heal someone on the run, I'll use HS and follow up with a quick HL.
-HS the Main Tank as it generates HP. Quickly heal the OT if I'm focusing on the tanks.
-Using it as my "I should heal that guy now and I need to buy time" heal.
-Typical Mobile Heal (I'm moving. Can I heal this guy? Yes. How much can I heal him for? Holy Light's amount. Cool. HS is off CD, lets use it.").
-To generate HP.
If you're finding yourself in any of these situations, then you're not 'just' using it for HP. You're using it the way it's probably intended to be (assuming this HS nerf is here to stay and for any reason whatsoever).
I see it as an incredibly versatile spell that has a lot of potential to be good. What I'm not understanding is the only difference from you calling the spell fun to not so fun is a numerical difference. It's not even a mechanic. It's literally the numbers.
And really I would have a problem with the numbers if were were in a dire state at the moment, but we're not.
if you don't think her opinion is worthwhile or holds water, why not address the other people who have posted? i've given examples for why removing its potency is a bit of a head scratcher, such as: what other viable heals are there for battlegrounds, if the only people who can heal are wearing cloth or leather and dying before they can get a heal off? remember, this game isn't just level 80+, it's also the 79 levels that come before it. lol
and for the record, i'm not drunk :D
I do not PVP nearly as much as I should, and thus won't comment on facets of PVP that I have no knowledge or insight on.
Especially pre-80 PVP.