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What we need is an ability that awards us for spotting a mistake and fixing it. Such as:
Saving Grace -- "healing a target who is not shielded by your (insert tank shield spell here) and has aggro decreases their damage done by 5% and increases your healing done by 5%"
A good example is the warrior ability that awards 5% damage if you interrupt a spell -- amazing talent and makes DPS WANT to help the group.
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