01/24/2014 05:31 AMPosted by GalexiiaEven top end gaming systems i mean $1000 + machines have a hard time running wow in 25 mans at max settings.
My machine is far from top end and I don't have this issue. I also have tons of addons. Optimizing Windoze for your machine seems to help.
If people are going to cry about needing a 2008 PC to play a 2014 game, then maybe Blizzard should look at other options to reduce performance problems that don't interfere with character upgrades.
Examples off the top of my head:
1. Options for toning down or making other player's spell effects invisible. One reason I can't get into melee is because it can be hard to see what's going on around the boss's butt when it's constantly surrounded by flashing lights, puddles of bad, and various traps/AOE/etc. This would have dual benefits.
2. We have "load objects in the distance" (slider?) option now. They could also have an option to cap how many players immediately load in a zone, like the Shrine for instance. Or, they are initially blurred but slowly render on your screen. I'm not sure how to explain but I have noticed that Tera does this in town. I don't think it's necessary but it may be helpful for those running on a potato.
3. I hate to say it... but make more liberal use of phasing/CRZ in outdoor areas or town by putting harsher caps on how many players are in an area. Dalaran was laggy for some because both horde and alliance were crammed in there. Blizzard has since moved away from this, which helped.