01/28/2014 03:28 PMPosted by MastamageeI'll post what Alter Time might look like next expansion:
Uncouple AT from DPS, make it keep everything else and enhance/fix its choosiness with debuffs. Location reset will still be a part of the spell (maybe add a glyph for PVE to negate the relocation) (relocation I see as being more geared towards PVP, anyways). This way, it can satisfy both PVE and PVP without screwing with the spell too much (aside from DPS).
While suggestions like this would save this golden cow, it falls in line with the lack of knowledge about how game design/game testing works.
That many changes to a spell's functionality would need extensive internal testing.....even more so for this particular spell due to it's already complicated nature. If you balance time needed for testing to "fix" Alter Time, with the time needed to test new abilities (90+100 talents), the new things are going to win every time.
As someone who works in the industry (granted, not at Blizz, but I guarantee the process is similar), I always take things like this into account when I provide feedback about anything.
That was a large part of the reason I agreed with Alter Time as a good choice for removal. The work involved with fixing it's issues (potential to kill you, not copying all buffs, removing your heroism, etc.) takes far more than removing the spell altogether.
Sure, it is a unique spell, but it has the same problem it always has. It is trying to be too many things at once. A DPS and mitigation CD that excels at neither.
01/28/2014 02:53 PMPosted by AkraenLook, your parses aren't remarkable. You're mediocre at best. But that's not a problem. It's not a problem that you don't know how to time your Alter Time, or that your uptimes are bad
Hmmm...I thought this thread was a discussion about an ability, not attacking the skill of people.
I agree with people that it takes a higher level of skill to use the ability well. I can respect people who make the argument that they want to keep the ability because it allows them to showcase/differentiate their skill. I respect that point, though I don't share it.
However, I really have no respect for people whose counterpoint boils down to "L2Play". It's not reasoned discussion, it's an attempt to devalue the feedback of someone based on their skill. Well sorry, but the feedback of everyone is valuable, from the brand new mage who just started the game all the way to world ranking raiders/PvPers.