2k dps difference because of random procs

100 Human Paladin
13560
First I understand paladin dps was nerf'ed heavily in 4.0.3a because of inquisition at level 81. Based on how much how much holy damage I do, I don't think inquisition will cover that spread. We need to be careful moving forward with rets.

But this post is about something else. It's about getting only 1 proc of art of war over an entire boss fight in vault of archavon last night. My difference in dps between the fire boss and the ice boss last night was 2.1k dps. because art of war simply did not proc on one boss. It was non-existent. On the second boss, it was proc'ing back to back sometimes. I personally, and maybe I'm the only one, but I personally do not believe 10k single target on one boss and less than 8k dps on the next one, doing the exact same thing, is acceptable or fun.

I do not know what should be done to fix it. Perhaps, art of war should be guaranteed to proc on a 15 second internal cool down. If it hasn't proc'ed in 15 seconds, your next hit causes art of war proc. To go an entire boss fight and having it proc once caused me to pull my hair out and I had to make a post about it.

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100 Draenei Paladin
18635
Some sort of PPM mechanic would be nice for a number of the procs ret has to deal with. At the least it would help address the famine or drought periods you can run into with no regard to skill.
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90 Human Paladin
0
ret is pretty screwy right now in general
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85 Draenei Shaman
12665
What?!?! rng affects your dps?
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73 Human Hunter
790
What?!?! rng affects your dps?


Stop trolling, RNG isn't supposed to be making a 2k dps difference >_> that's ridiculous.

On the other hand I think all discussion about buffs and nerfs can wait for 4 more days at least. Hell I'd give it a week so we actually are y'know, 85.
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100 Night Elf Druid
11035

Stop trolling, RNG isn't supposed to be making a 2k dps difference >_> that's ridiculous.


Welcome to WotLK for Moonkins.

I'm not saying that's an excuse to make another spec suffer the same thing, but for the past 2 years, Moonkin DPS could easily swing that much depending on procs and the timing of boss events that required movement.

Here's hoping that Blizzard it quicker to fix annoying issues like that than they have been in the past.
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100 Night Elf Druid
11035

Stop trolling, RNG isn't supposed to be making a 2k dps difference >_> that's ridiculous.


Welcome to WotLK for Moonkins.


Except moonkins are fixed now so why cant they do the same for ret paladins?


Way to completely ignore the rest of my post. :P
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100 Human Paladin
13560
What?!?! rng affects your dps?


It's not affecting, it's dictating, which I think is not a good way to do it and if it's like that for your class as well, it shouldn't be. Irregular RNG can not be overcome by player skill, no matter how good you are. A string of bad luck is detrimental to DPS, if RNG is to be a factor for classes, there should be built in stop gaps to prevent an over abundance of bad luck.
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100 Draenei Paladin
18635
What?!?! rng affects your dps?


It's not affecting, it's dictating, which I think is not a good way to do it and if it's like that for your class as well, it shouldn't be. Irregular RNG can not be overcome by player skill, no matter how good you are. A string of bad luck is detrimental to DPS, if RNG is to be a factor for classes, there should be built in stop gaps to prevent an over abundance of bad luck.


The rotation is at the point where, if you're unlucky, you either don't have enough to do or too many procs make use of. Where we need to be at is more consistently having procs come in at a manageable rate to award good gameplay more than luck.
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85 Human Warlock
2280
The same could be said for a mutilate rogue, no ruthlessness procs and having to mutx2 every finisher cycle completely KILLS dps and lot more than 2k.
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85 Draenei Shaman
3545
2k dps swings because of rng is nothing.
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85 Night Elf Druid
0
I'm not saying AoW doesn't need changing but VoA fights are very short samples nowadays.
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85 Orc Warlock
3175
Some sort of PPM mechanic would be nice for a number of the procs ret has to deal with


Detected: a player that doesn't understand what PPM actually means. It is only a means of calculating proc chances based on attack speed. It does not mean you will always get X procs in Y timeframe.
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85 Human Rogue
5025
The chances are pretty high that you did the 10k to toravon, and that's mostly due to how the raid probably didn't use heroism/blood lust until toravon. While hero isn't a full 2k dps, it really tones down the difference you're seeing.
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100 Draenei Paladin
18635

Detected: a player that doesn't understand what PPM actually means. It is only a means of calculating proc chances based on attack speed. It does not mean you will always get X procs in Y timeframe.


I suppose I should be using the term normalized rather than ppm, duly noted.
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