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Holy light spam? WG and holy shock are what I use and FoL when in in a pinch. I only use holy light when I get that proc that makes me cast faster. Doing this I find I never have to stop and drink.
I agree, you guys are making healing boring and probably not doing it very well. Holy light should absolutely not be your go to heal. That honor should go to holy shock.
If you look at you spec, you almost have to give all sorts of benefits to casting holy shock. After you get your 31 points in the holy tree, you have the option of picking up points in Crusade in the ret tree that adds even more. In addition, one of the set bonuses of the lightsworn plate armor is to make the holy light after a holy shock faster. Your healing plan should take advantage of both these factors.
Lead off with holy shock and follow this with a fast holy light. Let the situation determine your next option...Everything fine...do nothing until you can pop another holy shock (when I got the king slayer, after about a dozen wipes, I stumbled onto the awesome power of doing nothing! You don't necessarily need the heals in stage one of the fight. Doing nothing put me in a great position to do a lot latter on)...things are pretty good, but someone needs to be topped off a bit...cast a slow holy light...Need something bigger, go with flash...you might even pop off a series of these, but do this too much you will run into manna problems...After every 3 holy shocks, you will have the option of casting full strength versions of either light of dawn or word of glory. The only spell I almost never use in combat is divine light. Save divine favor for periods of high demand.
If you stick to a disciplined rotation of holy shock, holy light and flash of light and sprinkle in a word of glory or light of dawn every three cycles, you will finish fights with pretty much the same manna as you start with. If you use this system you will have the manna to dish out the heals when they are actually needed.
Edited by Preditorr on 12/3/2010 10:36 AM PST
There seems to be two very distinct sides on this issue, those who prefer slower, more "thoughtful" (not like anything besides the very hardest fights requires much thought in this game) combat, and those who like fast paced, "twitch" (even though 1+ seconds isn't exactly twitch) combat.
I personally liked the fast paced combat, at least it kept things moving. When I want thoughtful, slow, strategic combat, I play Civ5, or turn-based RPGs.
And to the people saying "it's a lowbie instance, suck it up and enjoy being bored", really? Healer attrition was bad enough in Wrath (sup going through 4 Discs in ICC alone), it'd be cool if new players could start enjoying healing at lower levels; if they learn to dislike healing so early, there won't be anyone to replace existing healers when burnout inevitably hits them and they change roles or mains.
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