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I recently hit 80, I leveled all the way in prot AEing packs of 10+ mobs at a time. From about 58-80 I used maces and swords with the most spell power I could find. At 80 I sometimes tank with a spell power mace and a lot of people question it. I do understand the importance of tanking stats in a weapon, but for leveling and quick dungeon running why not use a caster 1 hander?
Consecration - Deals quite a bit more damage, probably 10% more depending on gear
HW - Deals quite a bit more damage
AS - Deals quite a bit more damage
HoW - Deals quite a bit more damage
Judgement - Deals quite a bit more damage
Ret Aura - Still sucks but deals more damage as well
...and... Healing is much better across the board
HotR - AE hits slightly less hard due to having no attack power on the weapon, about 1% less damage depending on gear
White hits - less effectve
Reckoning - less effective
CS - less effective
For single targets, i.e. bosses, a good tanking weapon still takes the cake, but for AE a spell power weapon is significantly better. Yet, I see not a single protadin using one.
It might work, but the spell power generated from strength is pretty significant and I don't like the idea of gimping my HotR or CS and my auto attack. Plus when a great tank weapon drops in Cata... do I vendor it? Me thinks not.
certainly not the overall damage for normal (high melee uptime, low numbers of targets) circumstances.
But that doesn't mean it's useless in special circumstances, low melee uptime in PvP or high target number AoE.
item links don't work for cata items right now. . .
anyways I don't see a healer mace being optimal either
http://www.wowhead.com/item=64752 on the other hand might be better than
http://www.wowhead.com/item=64700 in cases where you're using more AS and FoL, less melee and CS
and if you read the OP they're talking about AoE grinding. (which will not work well in cata since the mobs hit much much harder)
At that point you are just better off being a Shockadain. Haha.
Yeah his argue is kinda moot.
We don't have the facts to make a conclusion about the PvP, we can only speculate.
What we do know is that it will not be good for tanking, and it's pretty moot that it might be better for AoE grinding since they nerfed AoE grinding.
Common knowledge "facts" don't need citations. That doesn't mean that they can't be disproven but it's up to the new data to be proven if the status quo is going to be bucked.
Like saying humans don't have gills. I'm not going to cite it. It's just a fact.
I don't know that I'm wrong.
But I also don't know that I'm right.
What I do know is that the OP does have some legitimate points.
prot paladins really do have abilities that scale with SP, and there are times when weapon damage isn't that important (which is the main stat you sacrifice).
The numbers have changed in favor of weapon damage, but the fundamental issue is still there.
oh and btw, calling people names is a great way to get yourself banned
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