08/04/2014 05:39 PMPosted by BerithNot really. He'll still get enough vengeance. 3 Melee change the whole game as far as interrupting or not interrupting those goes. Plus even without melee, we still interrupt them, or the tank runs out. It kills tanks. Why do you think all the videos of monks bum rushing that hall have the monks abusing Dizzying Haze and kiting like crazy ?
Yes we do interrupt, but not whirlwind :p , but then again we avoid them anyways.
But there is still so much going on that you cant afford relying on that interrupt or a stun, maybe one is always certain, but its not that easy for melee to do them. Ive had my share of bad melee players in Challenge modes. If they die, i still move on.
Ive mostly healed Paladins or Monks, monks can soak it all in, while paladin will Kite. You can't afford to kite with 3 melee, and a Healer that doesn't heal on the go. Heck maybe i'll die lol
08/04/2014 05:39 PMPosted by Berith50% reduced DPS.
Well then i stand by SSB bunny exploding part :) , until stacking them of course.