Mastery is useless. The Mobs hit so hard now that even with a Divine Light crit it'll only absorb maybe 4k if you've got for alot of mastery. Which in that case you'll have no haste, or crit which means The tank will have died before you casted it, or it'll only be 2k cause you can't ever crit. If you went mastery and reforge crit / haste, you wont have enough mana regen that by the time the tank gets hit 5 times you'll be oom.
The healing changes are good it was TOO easy being a healer before, but this is over the limit. make our spells stronger, mana regen more effective, and mastery useful.
P.S Can we please change Divine plea? 2min cooldown, for 15% mana back (IF GLYPHED) with 50% reduced heals. wtf?
Druid's: Innervate. More mana back, smaller cooldown can go on other people, AND they get no healing reduction.
Priests: Divine Hymn. Just owns in general. No healing reduction once again.
Shamans: Mana tide totem. Way more mana back, and guess what, NO HEALING REDUCTION.
Like sure we abused Divine plea before! but now its just retarded! MP5 sucks for a paladin, and with healing the way it is now, divine plea is so ineffective that its almost better to NOT use it.