Reforged into as much spirit and crit as I could get.
Went and enchanted all my gear towards as much spirit as possible.
Qued up for a random cat and advised the group I was experimenting and could they all stay in between me and the mobs(hunters included).
Beaconed the tank and healed him as needed and when I got too three holy power I tossed out a light of dawn. As long as peeps stayed in front of me(I had to position myself a lot during battles), this worked great. Hardly ever ran outta mana.
We did Hall of Origination and managed to down all the bosses except one. That due to none of us having done that before and respawns started. It was a little tough on the heals though as the group had to keep moving around.
I will say if you have to spot heal someone the direct heals still suck bigtime. If tank got too far down on health even my biggest heal just wasn't cutting it. I'm assuming/hoping more crit will take care of that.
Anyone else have any luck using other methods? If so post it please.
Our guild ran one later on last night and We did great, my main is a hunter and getting them used to staying a little closer to mobs was hard but once they got that down it went smoothly.